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Alguem Bom Em Autopatcher aki


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LoL Não Sei Pq da esse Erro???????????

C:\Arquivos de programas\Gravity\RO\tmp0.thor is a invalid THOR file

Olha meu config.ini:

// Thor Patcher Internal Config File

// Note: any entry leaves as blank will use default value

 

// True = 1

// False = 0

// Note that true or 1 both works fine (that's why I put "=")

 

//base_url - everything except patch files will read from here

//The address should point to a directory with / at end

//

// example:

//

É necessário se cadastrar para acessar o conteúdo.

// NOT

//

É necessário se cadastrar para acessar o conteúdo.

//

base_url=http://sergiodsouza.sites.uol.com.br/files/

 

//notice_file - [Relative Address]

//You should able to access this file by combine base_url & notice_file

notice_file=notice.html

 

//core_file - [Relative Address]

//this internal config file only store whats required,

//but core_file is a remote config file that stores on your web host

core_file=main.ini

 

//TimeOut - timeout of connection in seconds

//0 is default setting, leave it as 0 unless you know what you are doing!

TimeOut=0

 

//=============================

// File below is on local disk

//=============================

[Local]

//status_file - [Relative Address]

//It used to store information such as last patch id etc,

status_file=DressRO.dat

 

//grf_file - [Relative Address]

grf_file=adata.grf

 

//client_file - [Relative Address]

//It's GAME EXE not patcher's

client_file=DressRO.exe

 

//client_parameter - [self Explained]

client_parameter=-1sak1

 

//---------------------------------------------------------------------------------

//

// Below are advanced settings, it is not required to change for patcher to work

//

//---------------------------------------------------------------------------------

 

//=============================

// Custom Skin controls

//=============================

[skin]

//windows_autosize - if set to 1, window size will automatically adjust depend on content size

windows_autosize=true

 

//windows_mode - How should window presented?

// None - Borderless window

// Single - Window cannot resized

// Sizeable - ... what it says, however it can not resize when windows_autosize set to true or 1

window_style=none

 

// Width and Height of window

//windows_autosize set to false or 0 for this to work

// Min: 1 Max: 10000 (I don't think you would need that large)

window_width=

window_height=

 

// If set to true, user able to drag window by click images (background)

// recommended to true especially for boarderless window

window_handle_move=true

 

// Image for background (DOES NOT READ FROM DIRECTORY OF PATCHER, the config packer will put image inside patcher too)

// Support : jpg bmp

// Note : patcher determine image format by filename extension, use with care!

background_file=images/bg.bmp

 

//New style of progress bar, it used image.

//WARNING: HIGH CPU USAGE

NewProgressBar=False

 

//Image of progress bar(only when ProgressBar set to true; BMP, JPG, PNG are supported)

ProgressBar_back=

ProgressBar_front=

 

// size of progress bar? (only when NewProgressBar set to false)

progress_bar_width=

progress_bar_height=

 

// Position of progress bar

progress_bar_left=

progress_bar_top=

 

//Custom progress bar color

//Use hexadecimal of RGB [eg. #4C7D7E]

//Color for back of progress bar.

progress_bar_backcolor=

progress_bar_backcolor_end=

 

//Color for front of progress bar.

progress_bar_barcolor=

progress_bar_barcolor_end=

 

// Status message width (showing current status)

// no height

status_width=

 

// Text alignment

// Left , Center , Right

status_alignment=center

 

// Position

status_left=

status_top=

 

//Color for status, in hexadecimal of RGB [eg. #123456]

status_color=

 

// control notice (News box? Mini web browser? you name it)

notice_width=

notice_height=

notice_left=

notice_top=

 

// For start button

start_normal=images/start1.png

start_hover=images/start2.png

start_down=images/start3.png

 

start_left=

start_top=

 

// For Exit button

exit_normal=images/Exit1.png

exit_hover=images/Exit2.png

exit_down=images/Exit3.png

 

exit_left=

exit_top=

 

// for cancel button

cancel_normal=images/cancel1.png

cancel_hover=images/cancel2.png

cancel_down=images/cancel3.png

 

cancel_left=

cancel_top=

 

 

// How many custom buttons you want to create?

// Can create up to 255 buttons (Plenty enough)

buttons=0

 

// - Custom buttons -

//As you can see below, it's not that hard to make custom buttons

//the number after "button" is id(depends on how many you set in buttons)

// Again, note that all image files will be embed into patcher.

 

// _normal - image file when button is in normal status

//button1_normal=

// _hover - image file when user hover on it

//button1_hover=

// _down - image file when user mouse down on it

//button1_down=

// _left/_top - position of button

//button1_left=

//button1_top=

// _mode - mode for button

// 0 = open URL

// 1 = Launch file/program

// 2 = Message box

// 3 = Minimize

// 4 = Close patcher

// 5 = Start button clone

//button1_mode=

// _action - depend on what you set in _mode, this may vary

// ex. _mode = 0 , _action=http://google.com

// which makes user open that URL address after click that button

//button1_action=

// Parameter - Currently only used in "Start button clone"

//button1_parameter=

 

 

 

[bGM]

//Background music, leave blank to disable (mp3/mid/wav)

//Side note: Personally, I don't like background music in this kind situation, so think about players.

bgm=

 

//Loop play background music? (play over and over)

BGMLoop=False

 

//BGM Volume (1-100)

// Recommended value: 40-60 [Respect player's ears please]

// Default: 50

Volume=50

 

//Note: This will override "bgm" entry when set!

//When set, patcher will scan all mp3 in specific directory (use relative path)

//It will random choose one when launch

//eg. BGM/

BGMDir=

 

[Misc]

//Set to true if you want patcher allow to start game when unable to connect webserver

Continue On Connection Fail=False

 

//What will the window title called?

Title=Thor Patcher

 

//Set this to true if you love to see similar effect in RO when dragging window.

// (Semi transparent effect)

// Note: Does not apply to window title yet.

// Not recommended for average users.

FadeOnDrag=false

 

E meu main.ini:

//Thor Patcher remote config file

[Main]

//Allow patching or not?

allow=true

 

//Should patcher ignore everything else and finish patch immediately?

Force_Start=false

 

//if not, what message should appear?

policy_msg=Server is taking a nap.

 

//file_url - patch files should ALL put here.

// This config entry will override the one in embed config.

// o HTTP:

//

É necessário se cadastrar para acessar o conteúdo.

// o FTP:

//

É necessário se cadastrar para acessar o conteúdo.

// o With <Username> [Password] [Port]

//

É necessário se cadastrar para acessar o conteúdo.

// o Note: username is required if want put password, otherwise everything is optional.

file_url=http://sergiodsouza.sites.uol.com.br/files/

 

[Patch]

//use CheckSum tool, hash for client & patcher

// used to make sure exe is up to date

// (leave empty to disable this feature)

ClientSum=

PatcherSum=

 

 

//This is compressed file for patcher & client update

// To make these work, ClientSum and/or PatcherSum can't be empty

// Note: these files should put same place as patch file (file_url in internal config)

//Relative address, not FULL URL!

ClientPath=

PatcherPath=

 

// Patch list file

PatchList=plist.txt

 

[stars]

// Shining o.O (Anyways, its for start button clones)

// Since orignal client has check sum.. why not for clones? XD

 

 

//How many? (it should same as amount of start button clone, but of course it's your choice)

clients=1

 

// _sum - checksum, use CheckSum tool.

//client1_sum=1

// _Name - Filename of exe

//client1_Name=DressRO

// _Path - Path for file [Compressed]

//client1_Path=Thor

 

[Misc]

//Set a limit for fragment, when reach this limit, patcher will ask user to defrag

FragmentLimit=50

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