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MetalWBiel
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3 respostass a esta questão

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Segue este Tuto. Config para Sacers.

 

master

server

username

password

char

sex

 

bindIp

encrypt 0

# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya

serverType 0

 

XKore 0

XKore_silent 1

exeName ragexe.exe

commandPrefix ;

 

pauseMapServer 0

ignoreInvalidLogin 0

secureLogin_requestCode

 

message_length_max 80

# If you play oRO or euRO, you should set chatLangCode to 1

chatLangCode 0

storageEncryptKey

gameGuard 0

 

 

######## Main configuration ########

 

alias_heal sp 28

 

allowedMaps

allowedMaps_reaction 1

 

attackAuto 2

attackAuto_party 1

attackAuto_onlyWhenSafe 0

attackAuto_followTarget 1

attackAuto_inLockOnly 1

attackDistance 1.5

attackDistanceAuto 0

attackMaxDistance 2.5

attackMaxRouteDistance 100

attackMaxRouteTime 4

attackMinPlayerDistance 2

attackMinPortalDistance 4

attackUseWeapon 1

attackNoGiveup 0

attackCanSnipe 0

attackCheckLOS 0

 

autoBreakTime {

startTime

stopTime

}

 

autoConfChange {

minTime

varTime

lvl

joblvl

}

 

autoMakeArrows 0

 

autoRestart 0

 

autoRestartMin 10800

autoRestartSeed 3600

 

autoRestartSleep 1

autoSleepMin 900

autoSleepSeed 900

 

autoResponse 0

 

autoSpell

 

avoidGM_near 0

avoidGM_near_inTown 0

avoidGM_talk 0

avoidGM_reconnect 1800

 

avoid_ignore_0

 

avoidList 1

avoidList_inLockOnly 0

avoidList_reconnect 1800

 

dcOnDeath 0

dcOnDualLogin 0

dcOnDisconnect 0

dcOnEmptyArrow 0

dcOnMute 0

dcOnPM 0

dcOnZeny 0

 

follow 0

followTarget

followEmotion 1

followEmotion_distance 4

followFaceDirection 0

followDistanceMax 6

followDistanceMin 3

followLostStep 12

followSitAuto 0

followBot 0

 

itemsTakeAuto 2

itemsTakeAuto_party 0

itemsGatherAuto 2

itemsMaxWeight 89

itemsMaxWeight_sellOrStore 48

 

lockMap

lockMap_x

lockMap_y

lockMap_randX

lockMap_randY

 

route_randomWalk 1

route_randomWalk_maxRouteTime 75

route_maxWarpFee

route_teleport 0

route_teleport_minDistance 150

route_teleport_maxTries 8

route_teleport_notInMaps

route_step 15

 

runFromTarget 0

runFromTarget_dist 6

 

saveMap

saveMap_warpToBuyOrSell 1

 

shopAuto_open 0

shop_random 0

 

sitAuto_hp_lower 40

sitAuto_hp_upper 100

sitAuto_sp_lower 0

sitAuto_sp_upper 0

sitAuto_over_50 0

sitAuto_idle 1

 

statsAddAuto 0

statsAddAuto_list

statsAddAuto_dontUseBonus 0

 

skillsAddAuto 0

skillsAddAuto_list

 

tankMode 0

tankModeTarget

 

teleportAuto_hp 10

teleportAuto_sp 0

teleportAuto_idle 0

teleportAuto_portal 0

teleportAuto_search 0

teleportAuto_minAggressives 0

teleportAuto_minAggressivesInLock 0

teleportAuto_onlyWhenSafe 0

teleportAuto_maxDmg 500

teleportAuto_maxDmgInLock 0

teleportAuto_deadly 1

teleportAuto_useSkill 3

teleportAuto_emptyName 1

teleportAuto_allPlayers 0

teleportAuto_atkCount 0

teleportAuto_atkMiss 10

teleportAuto_unstuck 0

teleportAuto_dropTarget 0

teleportAuto_attackedWhenSitting 0

teleportAuto_totalDmg 0

teleportAuto_totalDmgInLock 0

 

dealAuto 1

partyAuto 1

partyAutoShare 0

guildAutoDeny 1

 

verbose 1

showDomain 0

squelchDomains

verboseDomains

beepDomains

beepDomains_notInTown

 

logChat 0

logPrivateChat 1

logPartyChat 1

logGuildChat 1

logSystemChat 1

logEmoticons

 

chatTitleOversize 0

shopTitleOversize 0

 

sleepTime 10000

intervalMapDrt 1

 

ignoreAll 0

itemHistory 0

autoTalkCont 1

noAutoSkill 0

portalRecord 2

missDamage 0

 

tankersList

 

secureAdminPassword 0

adminPassword

callSign

 

 

######## Block options ########

# You can copy & paste any block multiple times. So if you want to

# configure two attack skills, just duplicate the attackSkillSlot block.

 

attackSkillSlot {

lvl 10

dist 1.5

maxCastTime 0

minCastTime 0

hp

sp > 10

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 0

timeout 0

disabled 0

monsters

notMonsters

maxAttempts 0

maxUses 0

target_whenStatusActive

target_whenStatusInactive

inInventory

}

 

attackComboSlot {

afterSkill

waitBeforeUse

dist 1.5

isSelfSkill 1

}

 

 

useSelf_skill Heal {

lvl 10

hp < 50

sp > 10

spiritting 0

}

 

useSelf_skill Increase AGI {

lvl 10

whenStatusInactive Increase AGI

sp > 10

timeout 5

}

 

useSelf_skill Blessing {

lvl 10

whenStatusInactive Blessing

sp > 10

timeout 5

}

 

useSelf_skill Magnificat {

lvl 5

sp < 50

whenStatusInactive Magnificat

stopWhenHit 1

inLockOnly 1

notWhileSitting 0

notInTown 1

}

 

useSelf_skill Assumptio {

lvl 5

sp > 20

whenStatusInactive Assumptio

stopWhenHit 1

disabled 0

notInTown 1

}

 

useSelf_skill Pneuma {

defendMonsters Raydric Archer, Gargoyle

lvl 1

whenNotGround Pneuma

timeout 1

}

 

useSelf_skill Angelus {

lvl 10

sp > 20

whenStatusInactive Angelus

stopWhenHit 1

inLockOnly 1

notWhileSitting 1

notInTown 1

}

 

useSelf_skill_smartHeal 1

 

 

partySkill Blessing {

lvl 10

sp > 10

whenStatusInactive Blessing

timeout 5

target_timeout 100

}

 

partySkill Heal {

lvl 10

target_hp < 40

sp > 10

}

 

partySkill Pneuma {

lvl 1

target_defendMonsters

target_timeout 10

sp > 10

}

 

partySkill Resurrection {

lvl 4

target_dead 1

}

 

partySkill Magnificat {

lvl 5

sp > 40

isSelfSkill 1

whenStatusInactive Magnificat

notOnAction move

stopWhenHit 1

aggressives

timeout 3

disabled 0

}

 

partySkill Angelus {

lvl 10

sp > 50

isSelfSkill 1

whenStatusInactive Angelus

stopWhenHit 1

aggressives

notWhileSitting 1

timeout 3

disabled 0

}

 

partySkill Impositio Manus {

lvl 10

maxCastTime 0.1

sp > 25

stopWhenHit 0

inLockOnly 1

notWhileSitting 0

notInTown 0

timeout 3

disabled 0

target_whenStatusInactive Impositio Manus

target_timeout 60

}

 

partySkill Increase AGI {

lvl 10

maxCastTime

sp > 45

stopWhenHit 0

inLockOnly 1

notWhileSitting 1

notInTown 0

timeout 0

disabled 0

target_whenStatusInactive Increase AGI

target_timeout 240

}

 

partySkill Assumptio {

lvl 5

sp > 20

target

target_whenStatusInactive Assumptio

target_timeout 100

disabled 0

stopWhenHit 1

notInTown 1

}

 

autoSwitch_default_rightHand

autoSwitch_default_leftHand

autoSwitch_default_arrow

 

# NOTE: In the case of two handed weapons, or no Shield,

# duplicate the weapon name for 'rightHand'

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

 

autoSwitch {

rightHand

leftHand

arrow

distance

useWeapon

}

 

equipAuto {

def

monsters

skills

weight 0

whileSitting 0

onTeleport 0

hp

sp

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

}

 

useSelf_item Apple,Banana,Sweet Potato,Carrot,Red Potion,White Potion,Orange Potion,Yellow Potion {

hp < 30

}

 

useSelf_item Berserk Potion, Awakening Potion, Concentration Potion {

whenStatusInactive Berserk Potion, Awakening Potion, Concentration Potion

timeout 10

inLockOnly 1

}

 

 

######## Autostorage/autosell ########

 

buyAuto {

npc

standpoint

distance 5

minAmount 2

maxAmount 3

}

 

sellAuto 0

sellAuto_npc

sellAuto_standpoint

sellAuto_distance 5

 

storageAuto 0

storageAuto_npc

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_steps

relogAfterStorage 1

storageAuto_password

 

getAuto {

minAmount

maxAmount

passive

}

 

 

######## Debugging options; only useful for developers ########

 

debug 0

debugPacket_unparsed 0

debugPacket_received 0

debugPacket_ro_sent 0

debugPacket_sent 0

debugPacket_exclude

debugDomains

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man assim vc acaba complicando mais o cara botando tudo isso aew derrepente ele nem sabe como configurar direito é só botar a resposta da problematica em questão aki apresentada!! ficaria muito mais simples para ele !

 

provavelmente o problema é erro de configuração

vc devera entaum

botar como no seguinte exemplo a baixo

 

É necessário se cadastrar para acessar o conteúdo.

depois de configurado corretamente é só entrar que o sacer ira seguir normalmente !

espero ter ajudado abraçs:yes:

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