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Disconnect Possivel Solução


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Pergunta

Bom gente seguinte me falaram que isso pode ser a soluçao pros disconect

que venho tomando mas tem algumas diferenças de um pro outro e queria saber se tem algum risco podem olhar tbm que ate a conta do gm do poseidon muda

falaram que tenho q muda o antigo config por um novo vou postar os dois espero que me ajudem

 

ANTIGA:conversando::conversando::conversando:

 

# Please Read the Users Manual

# The Manual is located at

É necessário se cadastrar para acessar o conteúdo.

 

######## Login options and server-specific options ########

 

master Brazil - bRO: Thor

server 0

username

password

loginPinCode

char

sex

 

bindIp

# For an overview of all servertypes please go to the following URL:

#

É necessário se cadastrar para acessar o conteúdo.

serverType 21

 

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy

XKore 0

XKore_silent 1

XKore_bypassBotDetection 0

XKore_exeName ragexe.exe

 

# XKore 2 / Proxy configuration

XKore_listenIp 127.0.0.1

XKore_listenPort 6901

XKore_publicIp 127.0.0.1

 

# It is not advised to set secureAdminPassword if you're using Xkore 2

secureAdminPassword 1

adminPassword tumukaip

callSign

commandPrefix ;

 

pauseCharServer 0

pauseMapServer 0

ignoreInvalidLogin 0

secureLogin_requestCode

 

message_length_max 80

 

######## Main configuration ########

 

alias_heal sp 28

 

allowedMaps

allowedMaps_reaction

 

attackAuto 1

attackAuto_party 2

attackAuto_onlyWhenSafe 0

attackAuto_followTarget 1

attackAuto_inLockOnly 1

attackDistance 3

attackDistanceAuto

attackMaxDistance 8

attackMaxRouteDistance 100

attackMaxRouteTime 4

attackMinPlayerDistance 6

attackMinPortalDistance 9

attackUseWeapon 0

attackNoGiveup 0

attackCanSnipe 1

attackCheckLOS 0

attackLooters 1

attackChangeTarget 1

aggressiveAntiKS 0

 

autoMoveOnDeath 0

autoMoveOnDeath_x

autoMoveOnDeath_y

autoMoveOnDeath_map

 

attackEquip_topHead

attackEquip_midHead

attackEquip_lowHead

attackEquip_leftHand

attackEquip_rightHand

attackEquip_leftAccessory

attackEquip_rightAccessory

attackEquip_robe

attackEquip_armor

attackEquip_shoes

attackEquip_arrow

 

autoBreakTime {

startTime

stopTime

}

 

autoConfChange {

minTime

varTime

lvl

joblvl

}

 

autoMakeArrows 0

 

autoRestart 0

 

autoRestartMin 10800

autoRestartSeed 3600

 

autoRestartSleep 1

autoSleepMin 900

autoSleepSeed 900

 

autoResponse 0

 

autoSpell

 

avoidGM_near 1

avoidGM_near_inTown 0

avoidGM_talk 0

avoidGM_reconnect 400

avoidGM_ignoreList

 

avoidList 1

avoidList_inLockOnly 0

avoidList_reconnect 1800

 

cachePlayerNames 1

cachePlayerNames_duration 900

cachePlayerNames_maxSize 100

 

clientSight 20

 

dcOnDeath 0

dcOnDualLogin 0

dcOnDisconnect 0

dcOnEmptyArrow 1

dcOnMaxReconnections 0

dcOnMute 0

dcOnPM 0

dcOnZeny 0

dcOnStorageFull 1

dcOnPlayer 0

 

follow 1

followTarget

followEmotion 0

followEmotion_distance

followFaceDirection 1

followDistanceMax 5

followDistanceMin 1

followLostStep

followSitAuto 0

followBot 1

follow_wait 0

 

itemsTakeAuto 0

itemsTakeAuto_party 0

itemsGatherAuto 0

itemsMaxWeight

itemsMaxWeight_sellOrStore

itemsMaxNum_sellOrStore 9999

cartMaxWeight 7900

itemsTakeAuto_new 0

 

 

lockMap

lockMap_x

lockMap_y

lockMap_randX

lockMap_randY

 

route_escape_reachedNoPortal 1

route_escape_randomWalk 1

route_escape_shout

route_avoidWalls 1

route_randomWalk 2

route_randomWalk_inTown 0

route_randomWalk_maxRouteTime 75

route_maxWarpFee

route_maxNpcTries 5

route_teleport 0

route_teleport_minDistance

route_teleport_maxTries

route_teleport_notInMaps

route_step 15

 

runFromTarget 0

runFromTarget_dist 0

 

saveMap

saveMap_warpToBuyOrSell 1

saveMap_warpChatCommand

 

shopAuto_open 0

shop_random 0

 

sitAuto_hp_lower 15%

sitAuto_hp_upper 70%

sitAuto_sp_lower 0

sitAuto_sp_upper 0

sitAuto_over

sitAuto_idle

sitAuto_look

sitAuto_look_from_wall

 

 

statsAddAuto 0

statsAddAuto_list

statsAddAuto_dontUseBonus 0

statsAdd_over_99 0

 

skillsAddAuto 0

skillsAddAuto_list

 

tankMode

tankModeTarget

 

teleportAuto_hp

teleportAuto_sp 0

teleportAuto_idle 0

teleportAuto_portal 0

teleportAuto_search 0

teleportAuto_minAggressives 0

teleportAuto_minAggressivesInLock 0

teleportAuto_onlyWhenSafe 0

teleportAuto_maxDmg

teleportAuto_maxDmgInLock 0

teleportAuto_deadly

teleportAuto_useSkill

teleportAuto_useChatCommand

teleportAuto_allPlayers 0

teleportAuto_atkCount 0

teleportAuto_atkMiss

teleportAuto_unstuck 0

teleportAuto_lostTarget 0

teleportAuto_dropTarget 0

teleportAuto_dropTargetKS 0

teleportAuto_attackedWhenSitting 0

teleportAuto_totalDmg 0

teleportAuto_totalDmgInLock 0

teleportAuto_equip_leftAccessory

teleportAuto_equip_rightAccessory

teleportAuto_lostHomunculus

teleportAuto_useItemForRespawn

 

dealAuto 1

dealAuto_names

partyAuto 1

partyAutoShare 1

guildAutoDeny 1

 

verbose 1

showDomain 0

squelchDomains

verboseDomains

beepDomains

beepDomains_notInTown

 

logChat 0

logPrivateChat 1

logPartyChat 1

logGuildChat 1

logSystemChat 1

logEmoticons

logConsole 0

logAppendUsername 1

 

chatTitleOversize 0

shopTitleOversize 0

 

sleepTime 10000

 

ignoreAll 0

itemHistory 0

autoTalkCont 1

noAutoSkill 0

portalRecord 2

missDamage 0

 

tankersList

 

repairAuto 0

repairAuto_list

 

removeActorWithDistance

 

 

######## Homunculus Support ########

 

homunculus_attackAuto 2

homunculus_attackAuto_party 1

homunculus_attackAuto_notInTown 1

homunculus_attackAuto_onlyWhenSafe 0

homunculus_attackDistance 1.5

homunculus_attackMaxDistance 2.5

homunculus_attackMaxRouteTime 4

homunculus_attackCanSnipe 0

homunculus_attackCheckLOS 0

homunculus_attackNoGiveup 0

homunculus_attackChangeTarget 1

 

homunculus_followDistanceMax 10

homunculus_followDistanceMin 3

 

homunculus_route_step 15

 

homunculus_tankMode 0

homunculus_tankModeTarget

 

homunculus_teleportAuto_hp 10

homunculus_teleportAuto_maxDmg 500

homunculus_teleportAuto_maxDmgInLock 0

homunculus_teleportAuto_deadly 1

homunculus_teleportAuto_unstuck 0

homunculus_teleportAuto_dropTarget 0

homunculus_teleportAuto_dropTargetKS 0

homunculus_teleportAuto_totalDmg 0

homunculus_teleportAuto_totalDmgInLock 0

 

# intimacyMax / Min sets a threshhold of when not to feed your homunculus

# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.

homunculus_intimacyMax 999

homunculus_intimacyMin 911

 

# How long should we wait between feeding? default: random between 10 and 60 seconds

homunculus_hungerTimeoutMax 60

homunculus_hungerTimeoutMin 10

 

# Turn on/off homunculus autofeeding

homunculus_autoFeed 1

# In Wich maps should we allow feeding? (leave empty for any map)

homunculus_autoFeedAllowedMaps

 

# Feed homunculus between MIN and MAX value (example: between 11 and 25)

homunculus_hungerMin 11

homunculus_hungerMax 24

 

######## Block options ########

# You can copy & paste any block multiple times. So if you want to

# configure two attack skills, just duplicate the attackSkillSlot block.

 

attackSkillSlot Blitz Beat {

lvl 5

dist

maxCastTime 0

minCastTime 0

hp

sp > 20

homunculus_hp

homunculus_sp

homunculus_dead

onAction attack

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 1

timeout 4

disabled 0

monsters

notMonsters Poporing,Yellow Plant,Green Plant,Shining Plant,Blue Plant,Red Plant

maxAttempts

maxUses 4

target_whenStatusActive

target_whenStatusInactive

target_deltaHp

inInventory

isSelfSkill 0

}

 

attackSkillSlot Double Strafe {

lvl 10

dist

maxCastTime 0

minCastTime 0

hp

sp > 20

homunculus_hp

homunculus_sp

homunculus_dead

onAction attack

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 1

timeout 0

disabled 1

monsters

notMonsters Poporing,Yellow Plant,Green Plant,Shining Plant,Blue Plant,Red Plant

maxAttempts

maxUses 2

target_whenStatusActive

target_whenStatusInactive

target_deltaHp

inInventory

}

 

attackSkillSlot Arrow Repel {

lvl 1

dist

maxCastTime 0

minCastTime 0

hp

sp > 20

homunculus_hp

homunculus_sp

homunculus_dead

onAction attack

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 1

timeout 0

disabled 1

monsters

notMonsters Poporing,Yellow Plant,Green Plant,Shining Plant,Blue Plant,Red Plant

maxAttempts

maxUses 2

target_whenStatusActive

target_whenStatusInactive

target_deltaHp

inInventory

isSelfSkill 0

}

 

attackComboSlot {

afterSkill

waitBeforeUse

dist 1.5

isSelfSkill 1

target_deltaHp

}

 

doCommand {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

inCart

inMap

manualAI 0

}

 

 

useSelf_skill Improve Concentration {

lvl 10

maxCastTime 0

minCastTime 0

hp

sp

onAction

whenStatusActive

whenStatusInactive Improve Concentration

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 1

inLockOnly 0

notWhileSitting 1

notInTown 1

timeout

disabled 0

inInventory

manualAI 0

}

 

useSelf_skill_smartHeal 1

 

 

partySkill {

lvl 10

maxCastTime 0

minCastTime 0

hp

sp > 10

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

manualAI 0

target

target_hp

target_isJob

target_isNotJob

target_whenStatusInactive

target_aggressives

target_monsters

target_timeout 0

target_deltaHp

target_dead 0

inInventory

isSelfSkill 0

}

 

 

autoSwitch_default_rightHand

autoSwitch_default_leftHand

autoSwitch_default_arrow

 

# NOTE: In the case of two handed weapons, or no Shield,

# duplicate the weapon name for 'rightHand'

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

 

autoSwitch {

rightHand

leftHand

arrow

distance

useWeapon

}

 

equipAuto {

topHead

midHead

lowHead

leftHand

rightHand

leftAccessory

rightAccessory

robe

armor

shoes

arrow

monsters

weight 0

whileSitting 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Strawberry {

hp

sp =< 20%

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 4

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Novice Potion {

hp < 70%

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

useSelf_item Awakening Potion {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive Awakening Potion

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

 

######## Autostorage/autosell ########

 

buyAuto {

npc

standpoint

distance 5

price

minAmount 2

maxAmount 3

}

 

sellAuto 0

sellAuto_npc

sellAuto_standpoint

sellAuto_distance 5

 

storageAuto 1

storageAuto_npc

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_steps c r1 n

storageAuto_password

storageAuto_keepOpen 0

storageAuto_useChatCommand

relogAfterStorage 1

minStorageZeny 60

 

npcTimeResponse

 

getAuto Orange Potion {

minAmount

maxAmount

passive

}

getAuto Strawberry {

minAmount 7

maxAmount 600

passive

}

 

wait4party 1

wait4party_sameMapOnly 1

wait4party_waitBySitting 0

wait4party_followSit 0

 

######## Debugging options; only useful for developers ########

 

debug 0

debugPacket_unparsed 0

debugPacket_received 0

debugPacket_ro_sent 0

debugPacket_sent 0

debugPacket_exclude

debugPacket_include

debugPacket_include_dumpMethod

debugDomains

serverEncoding Western

 

gameGuard 2

storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9

macro_orphans terminate

 

 

NOVA:conversando::conversando::conversando:

 

# Please Read the Users Manual

# The Manual is located at

É necessário se cadastrar para acessar o conteúdo.

 

######## Login options and server-specific options ########

 

master bRO - Thor

server 0

username

password

loginPinCode

char

sex

poseidonPort 6900

 

bindIp

# For an overview of all servertypes please go to the following URL:

#

É necessário se cadastrar para acessar o conteúdo.

serverType 21

 

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy

XKore 0

XKore_silent 1

XKore_bypassBotDetection 0

XKore_exeName CustomRO.exe

 

# XKore 2 / Proxy configuration

XKore_listenIp 127.0.0.1

XKore_listenPort 6901

XKore_publicIp 127.0.0.1

 

# It is not advised to set secureAdminPassword if you're using Xkore 2

secureAdminPassword 1

adminPassword leepawre

callSign

commandPrefix ;

 

pauseCharServer 0

pauseMapServer 0

ignoreInvalidLogin 0

secureLogin_requestCode

 

message_length_max 80

 

######## Main configuration ########

 

alias_heal sp 28

 

 

 

allowedMaps

allowedMaps_reaction 1

 

attackAuto 2

attackAuto_party 1

attackAuto_onlyWhenSafe 0

attackAuto_followTarget 1

attackAuto_inLockOnly 0

attackDistance 1

attackDistanceAuto 1

attackMaxDistance 1

attackMaxRouteDistance 100

attackMaxRouteTime 4

attackMinPlayerDistance 2

attackMinPortalDistance 4

attackUseWeapon 0

attackNoGiveup 0

attackCanSnipe 0

attackCheckLOS 0

attackLooters 0

attackChangeTarget 1

aggressiveAntiKS 0

 

autoMoveOnDeath 0

autoMoveOnDeath_x

autoMoveOnDeath_y

autoMoveOnDeath_map

 

attackEquip_topHead

attackEquip_midHead

attackEquip_lowHead

attackEquip_leftHand

attackEquip_rightHand

attackEquip_leftAccessory

attackEquip_rightAccessory Nile Rose [Vitata] [1]

attackEquip_robe

attackEquip_armor

attackEquip_shoes

attackEquip_arrow

 

autoBreakTime {

startTime

stopTime

}

 

autoConfChange {

minTime

varTime

lvl

joblvl

}

 

autoMakeArrows 0

 

autoRestart 0

 

autoRestartMin 10800

autoRestartSeed 3600

 

autoRestartSleep 1

autoSleepMin 900

autoSleepSeed 900

 

autoResponse 0

 

autoSpell

 

avoidGM_near 0

avoidGM_near_inTown 0

avoidGM_talk 0

avoidGM_reconnect 1800

avoidGM_ignoreList

 

avoidList 1

avoidList_inLockOnly 0

avoidList_reconnect 1800

 

cachePlayerNames 1

cachePlayerNames_duration 900

cachePlayerNames_maxSize 100

 

clientSight 20

 

dcOnDeath 1

dcOnDualLogin 0

dcOnDisconnect 0

dcOnEmptyArrow 0

dcOnMaxReconnections 0

dcOnMute 0

dcOnPM 0

dcOnZeny 0

dcOnStorageFull 1

dcOnPlayer 0

 

follow 0

followTarget

followEmotion 1

followEmotion_distance 6

followFaceDirection 0

followDistanceMax 4

followDistanceMin 3

followLostStep 12

followSitAuto 0

followBot 0

 

itemsTakeAuto 2

itemsTakeAuto_party 0

itemsGatherAuto 2

itemsMaxWeight 49

itemsMaxWeight_sellOrStore 49

itemsMaxNum_sellOrStore 99

cartMaxWeight 7900

itemsTakeAuto_new 0

 

 

lockMap mosk_dun01

lockMap_x

lockMap_y

lockMap_randX

lockMap_randY

 

 

route_escape_reachedNoPortal 1

route_escape_randomWalk 1

route_escape_shout

route_avoidWalls 1

route_randomWalk 1

route_randomWalk_inTown 0

route_randomWalk_maxRouteTime 75

route_maxWarpFee

route_maxNpcTries 5

route_teleport 1

route_teleport_minDistance 150

route_teleport_maxTries 8

route_teleport_notInMaps

route_step 15

 

runFromTarget 1

runFromTarget_dist 5

 

saveMap

saveMap_warpToBuyOrSell 1

saveMap_warpChatCommand

 

shopAuto_open 0

shop_random 0

 

sitAuto_hp_lower

sitAuto_hp_upper

sitAuto_sp_lower 29

sitAuto_sp_upper 99

sitAuto_over_50 0

sitAuto_idle 1

sitAuto_look

sitAuto_look_from_wall

 

 

statsAddAuto 0

statsAddAuto_list

statsAddAuto_dontUseBonus 0

statsAdd_over_99 0

 

skillsAddAuto 0

skillsAddAuto_list

 

tankMode 0

tankModeTarget

 

teleportAuto_hp 60

teleportAuto_sp 10

teleportAuto_idle 1

teleportAuto_portal 0

teleportAuto_search 0

teleportAuto_minAggressives 0

teleportAuto_minAggressivesInLock 0

teleportAuto_onlyWhenSafe 0

teleportAuto_maxDmg 500

teleportAuto_maxDmgInLock 0

teleportAuto_deadly 1

teleportAuto_useSkill 1

teleportAuto_useChatCommand

teleportAuto_allPlayers 0

teleportAuto_atkCount 0

teleportAuto_atkMiss 10

teleportAuto_unstuck 0

teleportAuto_lostTarget 0

teleportAuto_dropTarget 1

teleportAuto_dropTargetKS 0

teleportAuto_attackedWhenSitting 1

teleportAuto_totalDmg 0

teleportAuto_totalDmgInLock 0

teleportAuto_equip_leftAccessory

teleportAuto_equip_rightAccessory

teleportAuto_lostHomunculus

teleportAuto_useItemForRespawn

 

dealAuto 3

dealAuto_names

partyAuto 2

partyAutoShare 0

guildAutoDeny 0

 

verbose 1

showDomain 0

squelchDomains ai_npcTalk,attackedMiss,connection,console,drop,emotion ,follow ,input,inventory,looter,map_event,npc,parseMsg_statuslook,parseMsg/hairColor,parseMsg/job,parseMsg/upgrade,party,partychat,pet,portals.potalRecord,refine,route,route_teleport,schat,sold,startup,storage,success,syntax,system,teleport,useItem,useTeleport,waypoint,xkore,skill

verboseDomains

beepDomains

beepDomains_notInTown

 

logChat 0

logPrivateChat 1

logPartyChat 1

logGuildChat 1

logSystemChat 1

logEmoticons

logConsole 0

logAppendUsername 1

 

chatTitleOversize 0

shopTitleOversize 0

 

sleepTime 200000

 

ignoreAll 0

itemHistory 0

autoTalkCont 1

noAutoSkill 0

portalRecord 2

missDamage 0

 

tankersList

 

repairAuto 0

repairAuto_list

 

removeActorWithDistance

 

 

######## Homunculus Support ########

 

homunculus_attackAuto 2

homunculus_attackAuto_party 1

homunculus_attackAuto_notInTown 1

homunculus_attackAuto_onlyWhenSafe 0

homunculus_attackDistance 1.5

homunculus_attackMaxDistance 2.5

homunculus_attackMaxRouteTime 4

homunculus_attackCanSnipe 0

homunculus_attackCheckLOS 0

homunculus_attackNoGiveup 0

homunculus_attackChangeTarget 1

 

homunculus_followDistanceMax 10

homunculus_followDistanceMin 3

 

homunculus_route_step 15

 

homunculus_tankMode 0

homunculus_tankModeTarget

 

homunculus_teleportAuto_hp 10

homunculus_teleportAuto_maxDmg 500

homunculus_teleportAuto_maxDmgInLock 0

homunculus_teleportAuto_deadly 1

homunculus_teleportAuto_unstuck 0

homunculus_teleportAuto_dropTarget 0

homunculus_teleportAuto_dropTargetKS 0

homunculus_teleportAuto_totalDmg 0

homunculus_teleportAuto_totalDmgInLock 0

 

# intimacyMax / Min sets a threshhold of when not to feed your homunculus

# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.

homunculus_intimacyMax 999

homunculus_intimacyMin 911

 

# How long should we wait between feeding? default: random between 10 and 60 seconds

homunculus_hungerTimeoutMax 60

homunculus_hungerTimeoutMin 10

 

# Turn on/off homunculus autofeeding

homunculus_autoFeed 1

# In Wich maps should we allow feeding? (leave empty for any map)

homunculus_autoFeedAllowedMaps

 

# Feed homunculus between MIN and MAX value (example: between 11 and 25)

homunculus_hungerMin 11

homunculus_hungerMax 24

 

######## Block options ########

# You can copy & paste any block multiple times. So if you want to

# configure two attack skills, just duplicate the attackSkillSlot block.

 

attackSkillSlot Fire Bolt {

lvl 10

dist 8

sp > 30

aggressives 0

inLockOnly 0

target_timeout 1

monsters dokebi

maxAttempts 10

stopWhenHit 1

attackLooters 1

 

}

 

 

attackSkillSlot Cold Bolt {

lvl 10

dist 8

sp > 10

aggressives 0

maxUses

inLockOnly 0

target_timeout 10

monsters Mavka, Wood Goblin, Mantis

maxAttempts 10

stopWhenHit 1

attackLooters 1

 

}

 

attackSkillSlot Lightening Bolt {

lvl 10

dist 8

sp > 30

aggressives 0

inLockOnly 0

target_timeout 1

monsters Siroma

maxAttempts 10

stopWhenHit 1

attackLooters 1

 

}

 

attackSkillSlot Heaven's Driv {

lvl 5

dist 8

sp > 10

aggressives 0

maxUses

inLockOnly 0

target_timeout 10

monsters

maxAttempts 10

stopWhenHit 1

attackLooters 1

 

}

 

attackSkillSlot Cold Bolt {

lvl 10

dist 8

sp > 10

aggressives 0

maxUses

inLockOnly 0

target_timeout 10

monsters Greatest General

maxAttempts 10

stopWhenHit 1

attackLooters 1

 

}

 

attackSkillSlot Cold Bolt {

lvl 5

dist 8

sp > 10

aggressives 0

maxUses

inLockOnly 0

target_timeout 10

monsters Metaling

maxAttempts 10

stopWhenHit 1

attackLooters 1

 

}

 

attackSkillSlot Storm Gust {

lvl 7

dist 8

sp > 30

aggressives 0

maxUses 4

inLockOnly 0

target_timeout 1

monsters Goat

maxAttempts 10

stopWhenHit 1

attackLooters 1

}

 

attackSkillSlot Frost Dive {

lvl 10

dist 4

sp > 10

inLockOnly 0

target_timeout 30

monsters Geographer

maxAttempts 10

stopWhenHit 1

maxCastTime 0.1

minCastTime 0.1

 

}

 

attackComboSlot {

afterSkill

waitBeforeUse

dist 1.5

isSelfSkill 1

target_deltaHp

}

 

doCommand {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

inCart

inMap

manualAI 0

}

 

useSelf_skill Double Casting {

lvl 10

sp >= 45

whenStatusInactive Double Casting

aggressives 0

stopWhenHit 1

inLockOnly 0

notWhileSitting 1

notInTown 1

timeout 90

}

 

useSelf_skill Energy Coat {

lvl 10

sp >= 45

whenStatusInactive Energy Coat

aggressives 0

inLockOnly 0

}

 

 

useSelf_skill Heal {

lvl 1

hp < 85%

inLockOnly 0

whenFollowing 0

}

 

useSelf_skill Teleporte

 

autoSwitch_default_rightHand

autoSwitch_default_leftHand

autoSwitch_default_arrow

 

# NOTE: In the case of two handed weapons, or no Shield,

# duplicate the weapon name for 'rightHand'

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

 

autoSwitch {

rightHand

leftHand

arrow

distance

useWeapon

}

 

equipAuto {

topHead

midHead

lowHead

leftHand

rightHand

leftAccessory

rightAccessory

robe

armor

shoes

arrow

monsters

weight 0

whileSitting 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_item white potion {

hp <= 70%

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Strawberry {

hp <=

sp <= 45

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

######## Autostorage/autosell ########

 

buyAuto {

npc

standpoint

distance 5

price

minAmount 2

maxAmount 3

}

 

sellAuto 0

sellAuto_npc

sellAuto_standpoint

sellAuto_distance 5

 

storageAuto 0

storageAuto_npc payon 181 104

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_steps c r1 n

storageAuto_password

storageAuto_keepOpen 0

storageAuto_useChatCommand

relogAfterStorage 0

minStorageZeny 50

 

npcTimeResponse

 

getAuto {

minAmount

maxAmount

passive

}

 

 

wait4party 1

wai4party_sameMapOnly 0

wait4party_waitBySitting 0

wait4party_followSit 0

 

macro_debug 0

macro_nowarn 0

macro_orphans terminate

macro_readmanual red/chili

 

######## Debugging options; only useful for developers ########

 

debug 0

debugPacket_unparsed 0

debugPacket_received 0

debugPacket_ro_sent 0

debugPacket_sent 0

debugPacket_exclude

debugPacket_include

debugPacket_include_dumpMethod

debugDomains

storageEncryptKey

gameGuard 2

serverEncoding Western

 

reconnect 130

reconnectSeed 130

 

up alguem pode me dizer se é seguro usar a CONFIG 2 (Nova)

 

up:calma:

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