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Me ajuda na configuração de Bot kina agi com rapidez com esapda de duas mãos


joao710
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Pergunta

ME ajuda aqui no BOT é rapidez

 

só leia isto se não tiver preguiça e queira ajudar!

assim o meu kina eu consegui por pra ele ficar no bot só que tipo

 

ele não ataca o HO que é o monstro desejado que eu quero que ele mate,

 

ele corre ate onde tem um HO mais ao ver ele, ele fica parado sem atacar o monstro

 

e minha configuração ta o seguinte:

 

######## Main configuration ########

 

alias_heal sp 28

 

allowedMaps

allowedMaps_reaction 1

 

attackAuto 0

attackAuto_party 1

attackAuto_onlyWhenSafe 0

attackAuto_followTarget 1

attackAuto_inLockOnly 0

attackDistance 1.5

attackDistanceAuto 0

attackMaxDistance 5

attackMaxRouteDistance 100

attackMaxRouteTime 4

attackMinPlayerDistance 2

attackMinPortalDistance 4

attackUseWeapon 0

attackNoGiveup 0

attackCanSnipe 0

attackCheckLOS 0

attackLooters 0

attackChangeTarget 1

aggressiveAntiKS 0

 

autoMoveOnDeath 0

autoMoveOnDeath_x

autoMoveOnDeath_y

autoMoveOnDeath_map

 

attackEquip_topHead

attackEquip_midHead

attackEquip_lowHead

attackEquip_leftHand

attackEquip_rightHand

attackEquip_leftAccessory

attackEquip_rightAccessory

attackEquip_robe

attackEquip_armor

attackEquip_shoes

attackEquip_arrow

 

autoBreakTime {

startTime

stopTime

}

 

autoConfChange {

minTime

varTime

lvl

joblvl

}

 

autoMakeArrows 0

 

autoRestart 0

 

autoRestartMin 10800

autoRestartSeed 3600

 

autoRestartSleep 1

autoSleepMin 900

autoSleepSeed 900

 

autoResponse 0

 

autoSpell

 

avoidGM_near 1

avoidGM_near_inTown 0

avoidGM_talk 0

avoidGM_reconnect 1800

avoidGM_ignoreList

 

avoidList 1

avoidList_inLockOnly 0

avoidList_reconnect 1800

 

cachePlayerNames 1

cachePlayerNames_duration 900

cachePlayerNames_maxSize 100

 

clientSight 20

 

dcOnDeath 0

dcOnDualLogin 0

dcOnDisconnect 0

dcOnEmptyArrow 0

dcOnMaxReconnections 4

dcOnMute 0

dcOnPM 0

dcOnZeny 0

dcOnStorageFull 1

dcOnPlayer 0

 

follow 1

followTarget NOME DO MEU KINA BOT

followEmotion 0

followEmotion_distance 4

followFaceDirection 0

followDistanceMax 10

followDistanceMin 2

followLostStep 5

followSitAuto 0

followBot 0

 

itemsTakeAuto 0

itemsTakeAuto_party 0

itemsGatherAuto 0

itemsMaxWeight 89

itemsMaxWeight_sellOrStore 48

itemsMaxNum_sellOrStore 99

cartMaxWeight 7900

itemsTakeAuto_new 0

 

 

lockMap gef_fild14

lockMap_x

lockMap_y

lockMap_randX

lockMap_randY

 

route_escape_reachedNoPortal 1

route_escape_randomWalk 1

route_escape_shout

route_avoidWalls 1

route_randomWalk 1

route_randomWalk_inTown 0

route_randomWalk_maxRouteTime 75

route_maxWarpFee

route_maxNpcTries 5

route_teleport 0

route_teleport_minDistance 150

route_teleport_maxTries 8

route_teleport_notInMaps

route_step 15

 

runFromTarget 0

runFromTarget_dist 3

 

saveMap

saveMap_warpToBuyOrSell 1

saveMap_warpChatCommand

 

shopAuto_open 0

shop_random 0

 

sitAuto_hp_lower 3

sitAuto_hp_upper 10

sitAuto_sp_lower 20

sitAuto_sp_upper 65

sitAuto_over_50 0

sitAuto_idle 0

sitAuto_look

sitAuto_look_from_wall

 

 

statsAddAuto 0

statsAddAuto_list

statsAddAuto_dontUseBonus 0

statsAdd_over_99 0

 

skillsAddAuto 0

skillsAddAuto_list

 

tankMode 0

tankModeTarget

 

teleportAuto_hp 10

teleportAuto_sp 0

teleportAuto_idle 0

teleportAuto_portal 0

teleportAuto_search 0

teleportAuto_minAggressives 0

teleportAuto_minAggressivesInLock 0

teleportAuto_onlyWhenSafe 0

teleportAuto_maxDmg 500

teleportAuto_maxDmgInLock 0

teleportAuto_deadly 1

teleportAuto_useSkill 3

teleportAuto_useChatCommand

teleportAuto_allPlayers 0

teleportAuto_atkCount 0

teleportAuto_atkMiss 10

teleportAuto_unstuck 0

teleportAuto_lostTarget 0

teleportAuto_dropTarget 0

teleportAuto_dropTargetKS 0

teleportAuto_attackedWhenSitting 0

teleportAuto_totalDmg 0

teleportAuto_totalDmgInLock 0

teleportAuto_equip_leftAccessory

teleportAuto_equip_rightAccessory

teleportAuto_lostHomunculus

teleportAuto_useItemForRespawn

 

dealAuto 1

dealAuto_names

partyAuto 1

partyAutoShare 0

guildAutoDeny 1

 

verbose 1

showDomain 0

squelchDomains

verboseDomains

beepDomains

beepDomains_notInTown

 

logChat 0

logPrivateChat 1

logPartyChat 1

logGuildChat 1

logSystemChat 1

logEmoticons

logConsole 0

logAppendUsername 1

 

chatTitleOversize 0

shopTitleOversize 0

 

sleepTime 10000

 

ignoreAll 0

itemHistory 0

autoTalkCont 1

noAutoSkill 0

portalRecord 2

missDamage 0

 

tankersList

 

repairAuto 0

repairAuto_list

 

removeActorWithDistance

 

 

######## Homunculus Support ########

 

homunculus_attackAuto 2

homunculus_attackAuto_party 1

homunculus_attackAuto_notInTown 1

homunculus_attackAuto_onlyWhenSafe 0

homunculus_attackDistance 1.5

homunculus_attackMaxDistance 2.5

homunculus_attackMaxRouteTime 4

homunculus_attackCanSnipe 0

homunculus_attackCheckLOS 0

homunculus_attackNoGiveup 0

homunculus_attackChangeTarget 1

 

homunculus_followDistanceMax 10

homunculus_followDistanceMin 3

 

homunculus_route_step 15

 

homunculus_tankMode 0

homunculus_tankModeTarget

 

homunculus_teleportAuto_hp 10

homunculus_teleportAuto_maxDmg 500

homunculus_teleportAuto_maxDmgInLock 0

homunculus_teleportAuto_deadly 1

homunculus_teleportAuto_unstuck 0

homunculus_teleportAuto_dropTarget 0

homunculus_teleportAuto_dropTargetKS 0

homunculus_teleportAuto_totalDmg 0

homunculus_teleportAuto_totalDmgInLock 0

 

# intimacyMax / Min sets a threshhold of when not to feed your homunculus

# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.

homunculus_intimacyMax 999

homunculus_intimacyMin 911

 

# How long should we wait between feeding? default: random between 10 and 60 seconds

homunculus_hungerTimeoutMax 60

homunculus_hungerTimeoutMin 10

 

# Turn on/off homunculus autofeeding

homunculus_autoFeed 1

# In Wich maps should we allow feeding? (leave empty for any map)

homunculus_autoFeedAllowedMaps

 

# Feed homunculus between MIN and MAX value (example: between 11 and 25)

homunculus_hungerMin 11

homunculus_hungerMax 24

 

######## Block options ########

# You can copy & paste any block multiple times. So if you want to

# configure two attack skills, just duplicate the attackSkillSlot block.

 

attackSkillSlot {

lvl 10

dist 1.5

maxCastTime 0

minCastTime 0

hp

sp > 10

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 0

timeout 0

disabled 0

monsters

notMonsters

maxAttempts 0

maxUses 0

target_whenStatusActive

target_whenStatusInactive

target_deltaHp

inInventory

isSelfSkill 0

equip_topHead

equip_midHead

equip_lowHead

equip_leftHand

equip_rightHand

equip_leftAccessory

equip_rightAccessory

equip_robe

equip_armor

equip_shoes

equip_arrow

manualAI 0

}

 

attackComboSlot {

afterSkill

waitBeforeUse

dist 1.5

isSelfSkill 1

target_deltaHp

}

 

doCommand {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

inCart

inMap

manualAI 0

}

 

 

useSelf_skill Twohand Quicken {

lvl 10

sp > 50%

whenStatusInactive Twohand Quicken

inLockOnly 1

}

 

attackSkillSlot Bowling Bash {

lvl 10

dist 1

sp > 50%

maxAttempts 3

maxUses 2

timeout 2

agressives > 0

monsters

}

 

useSelf_item Berserk Potion {

whenStatusInactive Berserk

inLockOnly 1

notWhileSitting 1

notInTown 1

timeout 1800

disabled 0

}

 

 

#configure no mon_control.txt os monstros desejados

 

 

 

 

 

 

 

 

 

 

 

 

 

autoSwitch_default_rightHand

autoSwitch_default_leftHand

autoSwitch_default_arrow

 

# NOTE: In the case of two handed weapons, or no Shield,

# duplicate the weapon name for 'rightHand'

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

 

autoSwitch {

rightHand

leftHand

arrow

distance

useWeapon

}

 

equipAuto {

topHead

midHead

lowHead

leftHand

rightHand

leftAccessory

rightAccessory

robe

armor

shoes

arrow

monsters

weight 0

whileSitting 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_item {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

######## Autostorage/autosell ########

 

buyAuto {

npc

standpoint

distance 5

price

minAmount 2

maxAmount 3

}

 

sellAuto 0

sellAuto_npc

sellAuto_standpoint

sellAuto_distance 5

 

storageAuto 0

storageAuto_npc

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_stepsc r1 n

storageAuto_password

storageAuto_keepOpen 0

storageAuto_useChatCommand

relogAfterStorage 0

minStorageZeny 50

 

npcTimeResponse

 

getAuto {

minAmount

maxAmount

passive

}

 

######## Debugging options; only useful for developers ########

 

debug 0

debugPacket_unparsed 0

debugPacket_received 0

debugPacket_ro_sent 0

debugPacket_sent 0

debugPacket_exclude

debugPacket_include

debugPacket_include_dumpMethod

debugDomains

storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9

gameGuard 2

serverEncoding Western

 

 

 

macro_debug 0

macro_nowarn 0

macro_orphans terminate

macro_readmanual red/chili

serverEncoding Western

storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9

 

 

 

e meu mon_control esta assim:

 

 

 

 

# This file allows specific AI control for certain monsters

#

# Syntax:

# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>

#

# <monster>: Name of monster as found in monsters.txt (not case sensitive)

#

# <attack>:

# -1 means to leave the monster alone, even if it attacks you.

# 0 means to leave the monster alone, unless it attacks you.

# 1 means to always auto-attack this monster.

# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.

# 3 means to attack the monster once (provoke) then leave it, useful for mobbing.

#

# <teleport>:

# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.

# 1 to teleport if the monster is on the screen.

# 2 to teleport if the monster attacks you.

# 3 to disconnect if the monster is on your screen.

# This is only used in auto-attack mode.

#

# <search>: Put a 1 to only attack the monster in the search mode.

# This is only used in auto-attack mode.

#

# <skillcancel>: Set to 1 if you want to interrupt spells casted by this

# monster.

#

# <lv>: Only auto-attack this monster if your level is higher than the

# specified level.

#

# <joblv>: Only auto-attack this monster if your job level is higher than

# the specified level.

#

# <hp>: Only auto-attack this monster if your HP is higher than the

# specified amount. The HP is not specified in percentage.

#

# <sp>: Only auto-attack this monster if your SP is higher than the

# specified amount. The SP is not specified in percentage.

#

# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).

# Example:

# (config.txt)

# teleportAuto_minAggressives 6

# teleportAuto_minAggressivesInLock 6

#

# (mon_control.txt)

# Hydra 1 0 0 0 0 0 0 0 0.2

# Merman 1 0 0 0 0 0 0 0 2

#

# If there's five hydras and two sword fish attacks the bot, it won't

# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3

# However, two marcs and two merman will make it tele away because

# it sees 2*1* + 2*2 = 6 aggressives.

#

#

# Monsters not found in this file, or flags not specified will default to:

# <attack> = 1

 

 

##### Eggs #####

Ant's Egg 0 0 0

PecoPeco's Egg 0 0 0

Pupa 0 0 0

Thief Bug's Egg 0 0 0

 

##### Alchemist Summons ####

# Summoned Parasite

1555 0 0 0

 

# Summoned Flora

1575 0 0 0

 

# Summoned Hydra

1579 0 0 0

 

# Summoned Mandragora

1589 0 0 0

 

# Summoned Geographer

1590 0 0 0

 

##### Plants #####

Black Mushroom 0 0 0

Blue Plant 0 0 0

Green Plant 0 0 0

Red Mushroom 0 0 0

Red Plant 0 0 0

Shining Plant 0 0 0

White Plant 0 0 0

Yellow Plant 0 0 0

 

 

##### Homunculus #####

6001 -1 0 0

6002 -1 0 0

6003 -1 0 0

6004 -1 0 0

6005 -1 0 0

6006 -1 0 0

6007 -1 0 0

6008 -1 0 0

6009 -1 0 0

6010 -1 0 0

6011 -1 0 0

6012 -1 0 0

6013 -1 0 0

6014 -1 0 0

6015 -1 0 0

6016 -1 0 0

 

##### Mercenary #####

6017 -1 0 0

6018 -1 0 0

6019 -1 0 0

6020 -1 0 0

6021 -1 0 0

6022 -1 0 0

6023 -1 0 0

6024 -1 0 0

6025 -1 0 0

6026 -1 0 0

6027 -1 0 0

6028 -1 0 0

6029 -1 0 0

6030 -1 0 0

6031 -1 0 0

6032 -1 0 0

6033 -1 0 0

6034 -1 0 0

6035 -1 0 0

6036 -1 0 0

6037 -1 0 0

6038 -1 0 0

6039 -1 0 0

6040 -1 0 0

6041 -1 0 0

6042 -1 0 0

6043 -1 0 0

6044 -1 0 0

6045 -1 0 0

6046 -1 0 0

 

##### MVPs and Dangerous Monsters #####

Amon Ra 0 1 0

Archangeling 0 1 0

Baphomet 0 1 0

Bacsojin 0 1 0

Dark Illusion 0 1 0

Dark Lord 0 1 0

Detale 0 1 0

Doppelganger 0 1 0

Dracula 0 1 0

Drake 0 1 0

Eddga 0 1 0

Dark Snake Lord 0 1 0

Garm 0 1 0

Egnigem Cenia 0 1 0

Golden Thief Bug 0 2 0

Incantation Samurai 0 1 0

Lady Tany 0 1 0

Lord of Death 0 1 0

Maya 0 1 0

Maya Purple 0 1 0

Mistress 0 1 0

Moonlight 0 1 0

Mutant Dragon 0 1 0

Orc Hero 0 1 0

Orc Lord 0 1 0

Osiris 0 1 0

Pharaoh 0 1 0

Phreeoni 0 1 0

RSX-0806 0 1 0

Stormy Knight 0 1 0

Tao Gunka 0 1 0

Thanatos 0 1 0

Turtle General 0 1 0

Vesper 0 1 0

 

 

 

 

me ajudem a fazer com que meu kina ataque o montro desejado por favor que é o HO(Grand Orc)

 

me ajudaaa por favoooor!! leva meu thanks!!

obrigado!

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