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Pergunta
guguzinho1 0
po eu uso certinho ja configurei um monte de vez mais nao consigo fazer o bot dar agi nem ne mim nem nele oq q eu faço ? olha vou mandar um pedaço das skills ta certin mais nao funfa ajudem por favor :confused::confused::confused:
attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
monsterSkill Lex Aeterna {
lvl 1
sp >= 10
maxUses 6
target
target_dist
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill Blessing {
lvl 10
sp > 20
whenStatusInactive Gloria
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 220
disabled 0
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10%
timeout 1
}
useSelf_skill Heal {
lvl 10
hp < 80%
sp > 20
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
}
useSelf_skill Magnificat {
lvl 5
sp > 40
whenStatusInactive Magnificat
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 50
disabled 0
}
useSelf_skill Kyrie Eleison {
lvl 10
sp > 20
whenStatusInactive Kyrie Eleison
inLockOnly 0
notWhileSitting 0
disabled 0
}
useSelf_skill Kyrie Eleison {
lvl 10
sp > 20
whenStatusInactive Kyrie Eleison
inLockOnly 0
notWhileSitting 0
}
useSelf_skill_smartHeal 1
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Heal {
lvl 10
sp > 20
notWhileSitting 0
target
target_hp < 90%
}
partySkill Blessing {
lvl 10
sp > 20
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
target
target_whenStatusInactive Aspersio
target_timeout 220
}
partySkill Increase Agi {
lvl 10
sp > 20
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
target
target_whenStatusInactive Inc Agi
target_timeout 220
}
partySkill Impositio Manus {
lvl 3
sp > 16
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
target
target_whenStatusInactive Aspersio
target_timeout 20
}
partySkill Resurrection {
lvl 1
target Nelliel Tu Oderschvank
target_hp < 1
timeout
}
partySkill Kyrie Eleison {
lvl 10
sp > 20
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
target
target_whenStatusInactive Kyrie Eleison
target_timeout 50
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
}
disabled 0
}
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
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