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resolvido Meu pc roda CsGo?


angolabolado
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Ola pessoal , queria sabe se meu roda cs go , pelo menos sem legg estou muito afim de compra

 

Processador I3 2120

8gb de Ram

Placa de Vídeo Geforce 8400gs 1gb

Windows 7 profissional 64bits

HD 360

Alguém também sabe me dizer se roda e a quantos FPS

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8 respostass a esta questão

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Provavelmente, é só jogar com tudo no mínimo e os bagulho desligado.

Aqui tem uma CFG de fps boost que tá meio out of date mas é funcional, só procurar como instalar ela no youtube que vc aprenderá rapidamente, além disso tem um canal chamado LowSpecGamer que ensina a fazer fps boost em vários jogos

 

 

// Maxim's Config (aka BananaGaming)

// When you type "//" the game ignores whatever is written after

con_enable "1" //Enables Console

 

echo Config Loaded! (1/2) //This confirms that the config has been loaded

 

// Crosshair - Crosshair Settings

cl_crosshair_drawoutline "1"

cl_crosshair_dynamic_maxdist_splitratio "0.35"

cl_crosshair_dynamic_splitalpha_innermod "1"

cl_crosshair_dynamic_splitalpha_outermod "0.5"

cl_crosshair_dynamic_splitdist "7"

cl_crosshair_outlinethickness "1"

cl_crosshair_sniper_width "1"

cl_crosshairalpha "255"

cl_crosshaircolor "2"

cl_crosshaircolor_b "0"

cl_crosshaircolor_g "0"

cl_crosshaircolor_r "0"

cl_crosshairdot "0"

cl_crosshairgap "0.500000"

cl_crosshairgap_useweaponvalue "0"

cl_crosshairscale "0"

cl_crosshairsize "2.4"

cl_crosshairstyle "4"

cl_crosshairthickness "0.650000"

cl_crosshairusealpha "1"

cl_fixedcrosshairgap "3"

 

// Viewmodels - Viewmodel Settings

viewmodel_offset_x "1" //Changes viewmodel view in X scale

viewmodel_offset_y "2" //Changes viewmodel view in Y scale

viewmodel_offset_z "-2" //Changes viewmodel view in Z scale

viewmodel_fov "68" //Highest viewmodel FOV

 

// Bob - How much you move around with weapons

cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction

cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction

cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction

cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default

cl_viewmodel_shift_left_amt "0" //Removes shifting of arms

cl_viewmodel_shift_right_amt "0" //Removes shifting of arms

 

// Bindings - These bindings

bind "mouse5" "+voicerecord" //You can communicate with the V key instead of K

bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1

bind f3 "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade" //Buy flash & smoke with F3

bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both

bind "f" "+lookatweapon" //Inspect your weapon with F

bind "k" "say !R" //Used together with CKSurf plugin for Bhop, Surf & Kz

bind "leftarrow" "+left" //Turn left with arrow key

bind "rightarrow" "+right" //Turn right with arrow key

unbind "i" //So you don't accidentally enable hud fade, which is very annoying

 

// No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying

gameinstructor_enable "0" //Removes in game lessons

cl_showhelp "0" //Removes on-screen help

cl_autohelp "0" //Removes automatic help

cl_disablefreezecam "1" //Disables Freezecam, very important to have off

cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server

 

// Rates - These network settings are optimized for high speed internet

rate "500000" //New rate values, this seems to work best for my matchmaking experience

cl_cmdrate "128" //Max number of command packets sent to server per second

cl_updaterate "128" //Number of packets per second you are requesting from the server

cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)

cl_interp "0" //Sets the interpolation amount, always set this to 0

cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view

cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time

cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects

 

// Video - Brightness & Disabling TV Mode

mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended

mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light

 

// Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.

voice_scale "0.4" //Turns down the volume of other players voice to 40%

snd_musicvolume "0" //Turns off all music, easier to focus

snd_use_hrtf 1 //Turn ON Head-Related Transfer Function

 

// Net - How much frames you have and solid graph

fps_max "300" //Map loads fast and allows high frames

net_graph "1" //Shows my network usage data

net_graphheight "0" //Changes height

net_graphmsecs "400" //The latency graph represents this many milliseconds

net_graphpos "2" //Positioning of Net Graph

net_graphproportionalfont "0" //Makes font smaller

net_graphshowinterp "1" //Shows interpolation value

net_graphshowlatency "1" //Shows latency value

net_graphsolid "1" //Solid Net Graph

net_graphtext "1" //Shows text fields

net_maxroutable "1200" //Requested max packet size before packets are 'split'

net_scale "5" //Makes font smaller

 

// Other

r_drawtracers_firstperson "0" //Hides bullet tracers in first person view

lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful

cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful

mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking

cl_autowepswitch "0" //Don't auto-pick weapons

cl_join_advertise "2" //Lets your friends join you when you're in community servers

 

// Make sure mouse is using "Raw Input" & "No Acceleration"

m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)

m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution

m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution

m_customaccel "0" //Custom mouse acceleration disabled

m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution

 

// Hud - All my personal hud modifications (Made possible as of 1 May 2015)

hud_showtargetid "1" //Enables display of target names, important

cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters

cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient

cl_hud_color "7" //Makes the hud color yellow, for banana style

cl_hud_radar_scale "1" //Radar Size, not too big and not too small

cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps

cl_radar_always_centered "0" //Centers map instead of player in radar, important

cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left

cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top

cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo

cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes

cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature

cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good

cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise

hud_scaling "0.95" //Scales hud elements to maximum value

 

// These commands make the hud go closer to the middle

safezonex "0.85" //Default Value is 1.0

safezoney "0.85" //Default Value is 1.0

 

echo Config Loaded! (2/2) //This just confirms that the config has ended successfully

 

// It's time to rek some watermelons

 

// SCRIPTS BELOW, Not needed if you don't want them

 

echo Scripts Loaded (1/2)

 

// Netgraph + Scoreboard

alias "+scorenet" "+showscores; net_graphheight 0"

alias "-scorenet" "-showscores; net_graphheight 9999"

bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)

 

// Display Advanced Damage Details

alias displaydamage "displaydamage_on"

alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""

alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""

bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)

 

// Jump Throw (For Smokes)

alias "+jumpthrow" "+jump;-attack"

alias "-jumpthrow" "-jump"

bind "mouse4" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)

 

// Voice Toggle

alias "togglevoice" "togglev"

alias "togglev" "voice_1"

alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"

alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"

 

/////////////////////////////////////////////////////////////////////

// Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming

 

//Part 1

//Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.

//Note: "v" is the key I use to talk with, not "k" by default.

alias defA "bind q lastinv"

alias defB "bind e +use"

alias defC "bind f +lookatweapon"

alias defD "bind g drop"

alias defE "bind mouse5 +voicerecord"

alias defF "bind 1 slot1"

alias defG "bind 2 slot2"

alias defH "bind 3 slot3"

alias defI "bind x radio2"

alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3

 

//Part 2

//If you changed any letters/numbers in part 1 make sure you make the same changes here.

//Don't change the keyXX part.

alias keyA "bind q keyAA"

alias keyB "bind e keyBB"

alias keyC "bind f keyCC"

alias keyD "bind g keyDD"

alias keyE "bind v keyEE"

alias keyF "bind 1 keyFF"

alias keyG "bind 2 keyGG"

alias keyH "bind 3 keyHH"

alias keyI "bind x keyII"

alias keyJ "bind space keyJJ"

 

 

//Part 4 - Don't touch!

alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"

alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"

 

//Part 5 - Bind whatever key you want, this will be your main key

bind mouse4 +keybinds

 

/////////////////////////////////////////////////////////////////////

 

echo Scripts Loaded (2/2)

 

 

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Provavelmente, é só jogar com tudo no mínimo e os bagulho desligado.

Aqui tem uma CFG de fps boost que tá meio out of date mas é funcional, só procurar como instalar ela no youtube que vc aprenderá rapidamente, além disso tem um canal chamado LowSpecGamer que ensina a fazer fps boost em vários jogos

 

 

// Maxim's Config (aka BananaGaming)

// When you type "//" the game ignores whatever is written after

con_enable "1" //Enables Console

 

echo Config Loaded! (1/2) //This confirms that the config has been loaded

 

// Crosshair - Crosshair Settings

cl_crosshair_drawoutline "1"

cl_crosshair_dynamic_maxdist_splitratio "0.35"

cl_crosshair_dynamic_splitalpha_innermod "1"

cl_crosshair_dynamic_splitalpha_outermod "0.5"

cl_crosshair_dynamic_splitdist "7"

cl_crosshair_outlinethickness "1"

cl_crosshair_sniper_width "1"

cl_crosshairalpha "255"

cl_crosshaircolor "2"

cl_crosshaircolor_b "0"

cl_crosshaircolor_g "0"

cl_crosshaircolor_r "0"

cl_crosshairdot "0"

cl_crosshairgap "0.500000"

cl_crosshairgap_useweaponvalue "0"

cl_crosshairscale "0"

cl_crosshairsize "2.4"

cl_crosshairstyle "4"

cl_crosshairthickness "0.650000"

cl_crosshairusealpha "1"

cl_fixedcrosshairgap "3"

 

// Viewmodels - Viewmodel Settings

viewmodel_offset_x "1" //Changes viewmodel view in X scale

viewmodel_offset_y "2" //Changes viewmodel view in Y scale

viewmodel_offset_z "-2" //Changes viewmodel view in Z scale

viewmodel_fov "68" //Highest viewmodel FOV

 

// Bob - How much you move around with weapons

cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction

cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction

cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction

cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default

cl_viewmodel_shift_left_amt "0" //Removes shifting of arms

cl_viewmodel_shift_right_amt "0" //Removes shifting of arms

 

// Bindings - These bindings

bind "mouse5" "+voicerecord" //You can communicate with the V key instead of K

bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1

bind f3 "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade" //Buy flash & smoke with F3

bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both

bind "f" "+lookatweapon" //Inspect your weapon with F

bind "k" "say !R" //Used together with CKSurf plugin for Bhop, Surf & Kz

bind "leftarrow" "+left" //Turn left with arrow key

bind "rightarrow" "+right" //Turn right with arrow key

unbind "i" //So you don't accidentally enable hud fade, which is very annoying

 

// No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying

gameinstructor_enable "0" //Removes in game lessons

cl_showhelp "0" //Removes on-screen help

cl_autohelp "0" //Removes automatic help

cl_disablefreezecam "1" //Disables Freezecam, very important to have off

cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server

 

// Rates - These network settings are optimized for high speed internet

rate "500000" //New rate values, this seems to work best for my matchmaking experience

cl_cmdrate "128" //Max number of command packets sent to server per second

cl_updaterate "128" //Number of packets per second you are requesting from the server

cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)

cl_interp "0" //Sets the interpolation amount, always set this to 0

cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view

cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time

cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects

 

// Video - Brightness & Disabling TV Mode

mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended

mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light

 

// Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.

voice_scale "0.4" //Turns down the volume of other players voice to 40%

snd_musicvolume "0" //Turns off all music, easier to focus

snd_use_hrtf 1 //Turn ON Head-Related Transfer Function

 

// Net - How much frames you have and solid graph

fps_max "300" //Map loads fast and allows high frames

net_graph "1" //Shows my network usage data

net_graphheight "0" //Changes height

net_graphmsecs "400" //The latency graph represents this many milliseconds

net_graphpos "2" //Positioning of Net Graph

net_graphproportionalfont "0" //Makes font smaller

net_graphshowinterp "1" //Shows interpolation value

net_graphshowlatency "1" //Shows latency value

net_graphsolid "1" //Solid Net Graph

net_graphtext "1" //Shows text fields

net_maxroutable "1200" //Requested max packet size before packets are 'split'

net_scale "5" //Makes font smaller

 

// Other

r_drawtracers_firstperson "0" //Hides bullet tracers in first person view

lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful

cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful

mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking

cl_autowepswitch "0" //Don't auto-pick weapons

cl_join_advertise "2" //Lets your friends join you when you're in community servers

 

// Make sure mouse is using "Raw Input" & "No Acceleration"

m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)

m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution

m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution

m_customaccel "0" //Custom mouse acceleration disabled

m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution

 

// Hud - All my personal hud modifications (Made possible as of 1 May 2015)

hud_showtargetid "1" //Enables display of target names, important

cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters

cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient

cl_hud_color "7" //Makes the hud color yellow, for banana style

cl_hud_radar_scale "1" //Radar Size, not too big and not too small

cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps

cl_radar_always_centered "0" //Centers map instead of player in radar, important

cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left

cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top

cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo

cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes

cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature

cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good

cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise

hud_scaling "0.95" //Scales hud elements to maximum value

 

// These commands make the hud go closer to the middle

safezonex "0.85" //Default Value is 1.0

safezoney "0.85" //Default Value is 1.0

 

echo Config Loaded! (2/2) //This just confirms that the config has ended successfully

 

// It's time to rek some watermelons

 

// SCRIPTS BELOW, Not needed if you don't want them

 

echo Scripts Loaded (1/2)

 

// Netgraph + Scoreboard

alias "+scorenet" "+showscores; net_graphheight 0"

alias "-scorenet" "-showscores; net_graphheight 9999"

bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)

 

// Display Advanced Damage Details

alias displaydamage "displaydamage_on"

alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""

alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""

bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)

 

// Jump Throw (For Smokes)

alias "+jumpthrow" "+jump;-attack"

alias "-jumpthrow" "-jump"

bind "mouse4" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)

 

// Voice Toggle

alias "togglevoice" "togglev"

alias "togglev" "voice_1"

alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"

alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"

 

/////////////////////////////////////////////////////////////////////

// Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming

 

//Part 1

//Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.

//Note: "v" is the key I use to talk with, not "k" by default.

alias defA "bind q lastinv"

alias defB "bind e +use"

alias defC "bind f +lookatweapon"

alias defD "bind g drop"

alias defE "bind mouse5 +voicerecord"

alias defF "bind 1 slot1"

alias defG "bind 2 slot2"

alias defH "bind 3 slot3"

alias defI "bind x radio2"

alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3

 

//Part 2

//If you changed any letters/numbers in part 1 make sure you make the same changes here.

//Don't change the keyXX part.

alias keyA "bind q keyAA"

alias keyB "bind e keyBB"

alias keyC "bind f keyCC"

alias keyD "bind g keyDD"

alias keyE "bind v keyEE"

alias keyF "bind 1 keyFF"

alias keyG "bind 2 keyGG"

alias keyH "bind 3 keyHH"

alias keyI "bind x keyII"

alias keyJ "bind space keyJJ"

 

 

//Part 4 - Don't touch!

alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"

alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"

 

//Part 5 - Bind whatever key you want, this will be your main key

bind mouse4 +keybinds

 

/////////////////////////////////////////////////////////////////////

 

echo Scripts Loaded (2/2)

 

Vlw mano vou da uma pesquisada aqui sim e ver como se meche ;)

Brother seu pc roda sim, mas é como eles disseram, com tudo no mínimo. Acredito que vá rodar no máximo a 30FPS, não passará disso.

Beleza mano , pode roda sim no minimo não me importo com os gráficos , o caso para min é não ter legg , Obrigado ai

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Mas 30fps em fps vei? Boa sorte ai kk

É a vida , pois nao quero gasta dinheiro em vão

Se for pra jogar com 30 de fps acho melhor tu procurar outro jogo man kk

Então é melhor eu continua no campo minado rsrs

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