Ir para conteúdo
Faça parte da equipe! (2024) ×
Conheça nossa Beta Zone! Novas áreas a caminho! ×
  • Quem está por aqui   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
  • 0

Minecraft crashando ao carregar mapa


abstracT-
 Compartilhar

Pergunta

[spoiler=Erro]

out 23, 2016 11:46:28 PM net.minecraft.launchwrapper.LogWrapper log

INFORMAÇÕES: Loading tweak class name optifine.OptiFineTweaker

out 23, 2016 11:46:28 PM net.minecraft.launchwrapper.LogWrapper log

INFORMAÇÕES: Using primary tweak class name optifine.OptiFineTweaker

out 23, 2016 11:46:28 PM net.minecraft.launchwrapper.LogWrapper log

INFORMAÇÕES: Calling tweak class optifine.OptiFineTweaker

OptiFineTweaker: acceptOptions

OptiFineTweaker: injectIntoClassLoader

OptiFine ClassTransformer

OptiFine URL: file:/C:/Users/Lucas/AppData/Roaming/.minecraft/libraries/optifine/OptiFine/1.8.9_HD_U_H6/OptiFine-1.8.9_HD_U_H6.jar

OptiFine ZIP file: C:\Users\Lucas\AppData\Roaming\.minecraft\libraries\optifine\OptiFine\1.8.9_HD_U_H6\OptiFine-1.8.9_HD_U_H6.jar

OptiFineTweaker: getLaunchArguments

OptiFineTweaker: getLaunchTarget

out 23, 2016 11:46:28 PM net.minecraft.launchwrapper.LogWrapper log

INFORMAÇÕES: Launching wrapped minecraft {net.minecraft.client.main.Main}

Completely ignored arguments: [--nativeLauncherVersion, 307]

[23:46:30] [Client thread/INFO]: Setting user: xMyythBr

[23:46:30] [Client thread/INFO]: (Session ID is <censored>)

[OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge

[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler

[OptiFine] (Reflector) Method not present: anm.getSkyRenderer

[OptiFine] (Reflector) Method not present: anm.getCloudRenderer

[OptiFine] (Reflector) Method not present: anm.getWeatherRenderer

[OptiFine] (Reflector) Method not present: adm.countEntities

[OptiFine] (Reflector) Method not present: adm.getPerWorldStorage

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler

[OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager

[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$CameraSetup

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result

[OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType

[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch

[OptiFine] (Reflector) Method not present: afh.getBedDirection

[OptiFine] (Reflector) Method not present: afh.isBed

[OptiFine] (Reflector) Method not present: afh.isBedFoot

[OptiFine] (Reflector) Method not present: afh.hasTileEntity

[OptiFine] (Reflector) Method not present: afh.canCreatureSpawn

[OptiFine] (Reflector) Method not present: afh.addHitEffects

[OptiFine] (Reflector) Method not present: afh.addDestroyEffects

[OptiFine] (Reflector) Method not present: afh.isAir

[OptiFine] (Reflector) Method not present: afh.canRenderInLayer

[OptiFine] (Reflector) Method not present: afh.getExtendedState

[OptiFine] (Reflector) Field not present: pk.captureDrops

[OptiFine] (Reflector) Field not present: pk.capturedDrops

[OptiFine] (Reflector) Method not present: pk.shouldRenderInPass

[OptiFine] (Reflector) Method not present: pk.canRiderInteract

[OptiFine] (Reflector) Method not present: pk.shouldRiderSit

[OptiFine] (Reflector) Method not present: akw.shouldRenderInPass

[OptiFine] (Reflector) Method not present: akw.getRenderBoundingBox

[OptiFine] (Reflector) Method not present: akw.canRenderBreaking

[OptiFine] (Reflector) Method not present: zw.onEntitySwing

[OptiFine] (Reflector) Method not present: zw.shouldCauseReequipAnimation

[OptiFine] (Reflector) Method not present: zw.getModel

[OptiFine] (Reflector) Method not present: zw.showDurabilityBar

[OptiFine] (Reflector) Method not present: zw.getDurabilityForDisplay

[OptiFine] (Reflector) Method not present: pf.isCurativeItem

[OptiFine] (Reflector) Method not present: aak.getRecordResource

[OptiFine] (Reflector) Method not present: bmv$b.preDraw

[OptiFine] (Reflector) Method not present: bmv$b.postDraw

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ISmartBlockModel

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil

[OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.IExtendedBlockState

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes

[OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient

[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.IColoredBakedQuad

[OptiFine] (Reflector) Method not present: ady.getWaterColorMultiplier

[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry

[OptiFine] (Reflector) Method not present: bhc.preDrawBatch

[OptiFine] (Reflector) Method not present: bhc.drawBatch

[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeModContainer

[23:46:32] [Client thread/INFO]: LWJGL Version: 2.9.4

[OptiFine]

[OptiFine] OptiFine_1.8.9_HD_U_H6

[OptiFine] Build: 20160607-144228

[OptiFine] OS: Windows 10 (amd64) version 10.0

[OptiFine] Java: 1.8.0_25, Oracle Corporation

[OptiFine] VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

[OptiFine] LWJGL: 2.9.4

[OptiFine] OpenGL: Intel® HD Graphics 3000, version 3.1.0 - Build 9.17.10.4229, Intel

[OptiFine] OpenGL Version: 3.1

[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)

[OptiFine] Maximum texture size: 8192x8192

[OptiFine] Checking for new version

[shaders] ShadersMod version: 2.4.12

[shaders] OpenGL Version: 3.1.0 - Build 9.17.10.4229

[shaders] Vendor: Intel

[shaders] Renderer: Intel® HD Graphics 3000

[shaders] Capabilities: 2.0 2.1 3.0 - -

[shaders] GL_MAX_DRAW_BUFFERS: 8

[shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8

[shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 16

[shaders] Load ShadersMod configuration.

[shaders] Loaded shaderpack: MrMeepz Shaders v05 Lite.zip

[OptiFine] [WARN] Ambiguous shader option: SHADOW_MAP_BIAS

[OptiFine] [WARN] - in composite.fsh: 0.6

[OptiFine] [WARN] - in shadow.vsh: 0.60

[OptiFine] Version found: H6

[23:46:33] [Client thread/INFO]: Reloading ResourceManager: Default, ModernHD1.8.8.zip

[23:46:33] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: .DS_Store in C:\Users\Lucas\AppData\Roaming\.minecraft\resourcepacks\ModernHD1.8.8.zip

[OptiFine] *** Reloading textures ***

[OptiFine] Resource packs: ModernHD1.8.8.zip

[23:46:34] [sound Library Loader/INFO]: Starting up SoundSystem...

[23:46:35] [Thread-7/INFO]: Initializing LWJGL OpenAL

[23:46:35] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see

É necessário se cadastrar para acessar o conteúdo.
)

[23:46:35] [Thread-7/INFO]: OpenAL initialized.

[23:46:35] [sound Library Loader/INFO]: Sound engine started

[OptiFine] Sprite size: 64

[OptiFine] Mipmap levels: 6

[OptiFine] Multitexture: false

[OptiFine] Multipass connected textures: false

[OptiFine] Multipass connected textures: false

[OptiFine] Scaled too small texture: minecraft:mcpatcher/ctm/default/empty, 16 -> 64

[OptiFine] Scaled too small texture: minecraft:items/clock, 16 -> 64

[OptiFine] Scaled too small texture: minecraft:items/minecart_command_block, 16 -> 64

[23:46:38] [Client thread/INFO]: Created: 2048x2048 textures-atlas

[shaders] allocateTextureMap 6 2048 2048

[OptiFine] *** Reloading custom textures ***

[OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves

[shaders] Loaded shaderpack: (internal)

[shaders] Loaded shaderpack: (internal)

[shaders] Save ShadersMod configuration.

[23:47:07] [server thread/INFO]: Starting integrated minecraft server version 1.8.9

[23:47:07] [server thread/INFO]: Generating keypair

[23:47:09] [server thread/INFO]: Preparing start region for level 0

[23:47:09] [server thread/INFO]: Changing view distance to 8, from 10

[23:47:11] [server thread/INFO]: xMyythBr[local:E:2c5664ac] logged in with entity id 0 at (-98.5, 4.0, 130.5)

[23:47:11] [server thread/INFO]: xMyythBr entrou no jogo

[shaders] usedColorBuffers: 4

[shaders] usedDepthBuffers: 1

[shaders] usedShadowColorBuffers: 0

[shaders] usedShadowDepthBuffers: 0

[shaders] usedColorAttachs: 4

[shaders] usedDrawBuffers: 1

[shaders] Framebuffer created.

[shaders] Reset world renderers

[shaders] Reset model renderers

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

GL error 0x0501: Invalid value at pre-useProgram

#

# A fatal error has been detected by the Java Runtime Environment:

#

# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fffa1cc3033, pid=4040, tid=2792

#

# JRE version: Java SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)

# Java VM: Java HotSpot 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)

# Problematic frame:

# C [ig4icd64.dll+0x43033]

#

# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

#

# An error report file with more information is saved as:

# C:\Users\Lucas\AppData\Roaming\.minecraft\hs_err_pid4040.log

#

# If you would like to submit a bug report, please visit:

#

É necessário se cadastrar para acessar o conteúdo.

# The crash happened outside the Java Virtual Machine in native code.

# See problematic frame for where to report the bug.

#

AL lib: (EE) alc_cleanup: 1 device not closed

Java HotSpot 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

 

 

 

 

Eu abro o mapa e acontece isso. (O jogo abre normalmente, somente o mapa que está crashando)

Link para o comentário
Compartilhar em outros sites

0 respostass a esta questão

Posts Recomendados

Até agora não há respostas para essa pergunta

Este tópico está impedido de receber novos posts.
 Compartilhar

×
×
  • Criar Novo...

Informação Importante

Nós fazemos uso de cookies no seu dispositivo para ajudar a tornar este site melhor. Você pode ajustar suas configurações de cookies , caso contrário, vamos supor que você está bem para continuar.