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sem hamachi L2 Ovc Server


ebadaniba0
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L2 Order vs Chaos - Faction based l2 server

 

Events

The gameplay is based on a routine of events which will run constantly, each event has its own goals.

* Maps - The longest events with biggest kinds of goals to accomplish, maps will end faster if their goal is achieved, a raid boss will spawn 5 minutes before the map ends.

* Faction Events - runs for the winning team of a map (in case a map ended in a tie, this type of event is skipped), if they complete it they get extra rewards.

* Mini Events - Starts once the faction event is over, this is a short type event with only funny objectives, registration to event is required.

* Grand Bosses - In peak times, there is a chance that a grand boss event will start for all players after a mini event ends.

 

Buffs

* AIO buffer with 7 premade editable schemes (no Counter Critical / Song of Wind Storm).

* 4 hours buff duration.

* Buff slots 20+4.

* Summons restore buffs when resummoned.

* Buffs kept after death (including toggles).

* Cubics casted on self are kept after death and last for 4 hours.

* Anti buff griefing system.

* Symbols and Event buffs do not take a buff slot.

* Cancelled buffs return after 7 seconds.

 

Enchanting

* Retail enchant rates.

* Only blessed enchant scrolls available.

* Auxiliary stones can be used with blessed scrolls.

* Safe enchant +3 (+4 full body).

* Max enchant +16.

* Attributing enabled.

* Life stones chances: Low 3%, Mid 6%, High 9%, Top 12%.

 

PvP

* PvP rewards with EXP/SP/Adena/Items which players can use to make progress ingame.

* Players get rewarded according to damage done on enemies when they die.

* Players can be spoiled for extra rewards.

* Debuffs and heals also count as damage.

* Players get rewarded for resurrecting (limited to 5 minutes per player).

* Healers, tankers, supports and summoners can gain PvP points by EXP.

 

Class Balance (no effect inside olympiad)

* Necromancer summons can only receive speed buffs.

* Players with less than 13k Elo counts as newbies.

* AoE charge damage skills damage are divided by sqrt amount of targets.

* Mana burn skills damage doubled.

* Steal abnormal acts as normal cancel.

* Mirage will have no effect on attacker if damage dealt is less than 500.

* Energy stones cannot be used to increase charges.

* Heroic Mircale duration reduced to 8 seconds.

* Rush Impact chance reduced to 10%, limited to 1-3 targets and 300 range.

* The above chance increase if enchanted by 1% chance for every 2 levels enchanted by chance.

* Magic critical rate reduced by half vs newbies.

* Magic critical damage reduced by half vs newbies.

* No buff sharing between Phoenix Knight and its summon.

* Fear/Stun base duration is 2 seconds.

* Silence base duration is 4 seconds.

* Paralyze/Debuffs with duration of 120 reduced to 30, duration of 60 reduced to 20 and duration of 30 reduced to 15.

* The above durations increase if enchanted by 1 second for every 2 levels enchanted by time.

 

More Balance Changes

* Bonus buff for people who die too much without making kills.

* Bonus buff for newbies to increase resistance.

* Bonus buff for losing team during an event.

* Elo/Count based balance systems.

* Team balance system.

* Gear dependent reward system.

* Anti farm system.

* Anti AFK system.

 

Olympiad

* Only 1vs1 class irrelevant matches available.

* Time left until olympiad period ends shows up for players upon login.

* Runs only at Friday/Saturday/Sunday 18:00 GMT +2 until 22:00 GMT +2.

* Weekly cycle with 1/4 rewards, heroes every Monday.

* Fights regardless of player's faction.

* Minimum participants needed is 5.

* 3 Olympiad quests enabled.

* Registration to olympaid is open only for players with at least rank 5.

 

Parties

* 5 Members maximum inside events.

* Increased EXP/SP/Adena rewards when playing in party.

* Party limiting to 28 points max, so a party cannot become too strong.

* Healers count as 15 points, tankers as 12 points, anything else 0.

* Brown title color for party members.

 

Clans

* No clan penalties.

* 10 members maximum in main clan.

* 5 extra members for every royal guard/royal knight the clan has.

* 2 clans maximum in an alliance.

* Free leveling up to level 2.

* Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop).

* Levels 6, 7, 8 and 11 requires fame.

* Levels 9 and 10 requires fame and quest items (buyable from GM shop).

* Only same faction can be inivted to clan or alliance.

* Weekly retail like Aden castle siege for clans.

* Clan wars - clans can declare war againts clans of opposite faction.

 

Voiced Commands

* .info - used during events to show the top players, the score of each team, the goal of the current event and to see own score.

* .playalone / .playinparty - turn on/off random parties while joining events.

* .shotsoff / .animon / .animoff / .allanimoff - show/hide animations, use if have client lags.

* .scoreon / .scoreoff - show/hide the scorebar during events.

* .msgon / .msgoff - show/hide killing streak messages on screen.

* .setpin / .changepin / .writepin - manage character-level security pincode.

* .debug - shows the player how his stats affect the final result (in damage, enchant rate etc).

* .elo - if used on others can show others Elo points, otherwise shows self Elo points.

* .joinparty - auto join a party during an event.

 

Features

* Unique achievements system with levels and amazing rewards.

* Rebirth system with certification skills as rewards.

* Global vote reward system for Adena.

* Personal vote reward system for temporary passive skill.

* Double EXP/SP event at random times during the day.

* Shift+click players in town to view their items/stats/clan and skills.

* Ctrl+click on GCP/QHP to activate auto use of them.

* Player ranks system.

* Killing spree system.

* Events voting system.

* Announcements upon raidbosses/grandbosses death.

* Advanced GM shop with stages, gifts, stocks and more.

* Grand master for subclasses, clan/ally management, skill learning (including Pomander skills) and more.

* Toggle skill for CP/HP/MP instead of potions.

* Return skill for all classes instead of SoE.

* Free 1st/2nd/3rd class change.

* Free subclass.

* Dedicated private store zone.

* Special town for both factions for improved server economy.

* Base starting level 80 (including subclasses).

* Max level 85 (including subclasses).

* Offline shops.

* Trade chat is faction only chat.

* Shout chat is region chat and will show player's faction.

* Hero chat is global chat and will sow player's faction.

* Players can duel in town.

* Services NPC (faction change, gender change etc...).

* Tranining Dummy NPCs to test your class from different prespectives.

* Tablet of Information which shows useful tips, info and boss status.

* Free mail.

* Free Warehouse Keeper.

* Augmenter.

* Symbol Maker.

* 10 seconds spawn protection.

* Increased weight/inventory/private store slots.

* Players do not lose exp upon death.

* No death panalities.

* Max 2 chars per PC (only 1 in event).

* Character pincode system.

* PvP items are elementable, tradeable and augmentable.

* Mini games.

* Wedding.

* Spoilers can spoil players.

* Auto loot.

 

Join us :)

 

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