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Getauto Bugado.


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bot não pega itens na kafra o0.

 

 

------------------------------------------------------------------------------------

 

bindIp

# For an overview of all servertypes please go to the following URL:

#

É necessário se cadastrar para acessar o conteúdo.

serverType 8_4

 

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy

XKore 0

XKore_silent 1

XKore_bypassBotDetection 0

XKore_exeName ragexe.exe

 

# XKore 2 / Proxy configuration

XKore_listenIp 127.0.0.1

XKore_listenPort 6901

XKore_publicIp 127.0.0.1

 

# It is not advised to set secureAdminPassword if you're using Xkore 2

secureAdminPassword 1

adminPassword shadapea

callSign

commandPrefix ;

 

pauseCharServer 0

pauseMapServer 0

ignoreInvalidLogin 0

secureLogin_requestCode

 

message_length_max 80

 

######## Main configuration ########

 

alias_heal sp 28

 

allowedMaps

allowedMaps_reaction 1

 

attackAuto 2

attackAuto_party 1

attackAuto_onlyWhenSafe 0

attackAuto_followTarget 1

attackAuto_inLockOnly 1

attackDistance 1

attackDistanceAuto 8

attackMaxDistance 8

attackMaxRouteDistance 100

attackMaxRouteTime 4

attackMinPlayerDistance 2

attackMinPortalDistance 4

attackUseWeapon 1

attackNoGiveup 0

attackCanSnipe 0

attackCheckLOS 0

attackLooters 0

attackChangeTarget 1

aggressiveAntiKS 0

 

autoMoveOnDeath 0

autoMoveOnDeath_x

autoMoveOnDeath_y

autoMoveOnDeath_map

 

attackEquip_topHead

attackEquip_midHead

attackEquip_lowHead

attackEquip_leftHand

attackEquip_rightHand

attackEquip_leftAccessory

attackEquip_rightAccessory

attackEquip_robe

attackEquip_armor

attackEquip_shoes

attackEquip_arrow

 

autoBreakTime {

startTime

stopTime

}

 

autoConfChange {

minTime

varTime

lvl

joblvl

}

 

autoMakeArrows 0

 

autoRestart 0

 

autoRestartMin 10800

autoRestartSeed 3600

 

autoRestartSleep 1

autoSleepMin 900

autoSleepSeed 900

 

autoResponse 0

 

autoSpell

 

avoidGM_near 0

avoidGM_near_inTown 0

avoidGM_talk 0

avoidGM_reconnect 1800

avoidGM_ignoreList

 

avoidList 1

avoidList_inLockOnly 0

avoidList_reconnect 1800

 

cachePlayerNames 1

cachePlayerNames_duration 900

cachePlayerNames_maxSize 100

 

clientSight 20

 

dcOnDeath 0

dcOnDualLogin 0

dcOnDisconnect 0

dcOnEmptyArrow 0

dcOnMaxReconnections 0

dcOnMute 0

dcOnPM 0

dcOnZeny 0

dcOnStorageFull 1

dcOnPlayer 0

 

follow 0

followTarget

followEmotion 1

followEmotion_distance 4

followFaceDirection 0

followDistanceMax 6

followDistanceMin 3

followLostStep 12

followSitAuto 0

followBot 0

 

itemsTakeAuto 2

itemsTakeAuto_party 0

itemsGatherAuto 2

itemsMaxWeight 88

itemsMaxWeight_sellOrStore 88

itemsMaxNum_sellOrStore 100

cartMaxWeight 7900

itemsTakeAuto_new 0

 

 

lockMap ein_fild04

lockMap_x

lockMap_y

lockMap_randX

lockMap_randY

 

route_escape_reachedNoPortal 1

route_escape_randomWalk 1

route_escape_shout

route_avoidWalls 1

route_randomWalk 1

route_randomWalk_inTown 0

route_randomWalk_maxRouteTime 75

route_maxWarpFee

route_maxNpcTries 5

route_teleport 0

route_teleport_minDistance 150

route_teleport_maxTries 8

route_teleport_notInMaps

route_step 15

 

runFromTarget 0

runFromTarget_dist 6

 

saveMap Einbroch

saveMap_warpToBuyOrSell 1

saveMap_warpChatCommand

 

shopAuto_open 0

shop_random 0

 

statsAddAuto 0

statsAddAuto_list

statsAddAuto_dontUseBonus 0

statsAdd_over_99 0

 

skillsAddAuto 0

skillsAddAuto_list

 

tankMode 0

tankModeTarget

 

teleportAuto_hp 10

teleportAuto_sp 0

teleportAuto_idle 0

teleportAuto_portal 0

teleportAuto_search 0

teleportAuto_minAggressives 0

teleportAuto_minAggressivesInLock 0

teleportAuto_onlyWhenSafe 0

teleportAuto_maxDmg 500

teleportAuto_maxDmgInLock 0

teleportAuto_deadly 1

teleportAuto_useSkill 3

teleportAuto_useChatCommand

teleportAuto_allPlayers 0

teleportAuto_atkCount 0

teleportAuto_atkMiss 10

teleportAuto_unstuck 0

teleportAuto_lostTarget 0

teleportAuto_dropTarget 0

teleportAuto_dropTargetKS 0

teleportAuto_attackedWhenSitting 0

teleportAuto_totalDmg 0

teleportAuto_totalDmgInLock 0

teleportAuto_equip_leftAccessory

teleportAuto_equip_rightAccessory

teleportAuto_lostHomunculus

teleportAuto_useItemForRespawn

 

dealAuto 1

dealAuto_names

partyAuto 1

partyAutoShare 0

guildAutoDeny 1

 

verbose 1

showDomain 0

squelchDomains

verboseDomains

beepDomains

beepDomains_notInTown

 

logChat 0

logPrivateChat 1

logPartyChat 1

logGuildChat 1

logSystemChat 1

logEmoticons

logConsole 0

logAppendUsername 1

 

chatTitleOversize 0

shopTitleOversize 0

 

sleepTime 10000

 

ignoreAll 0

itemHistory 0

autoTalkCont 1

noAutoSkill 0

portalRecord 2

missDamage 0

 

tankersList

 

repairAuto 0

repairAuto_list

 

removeActorWithDistance

 

######## Mercenary Support ########

 

mercenary_attackAuto 2

mercenary_attackAuto_party 1

mercenary_attackAuto_notInTown 1

mercenary_attackAuto_onlyWhenSafe 0

mercenary_attackDistance 1.5

mercenary_attackMaxDistance 2.5

mercenary_attackMaxRouteTime 4

mercenary_attackCanSnipe 0

mercenary_attackCheckLOS 0

mercenary_attackNoGiveup 0

mercenary_attackChangeTarget 1

 

mercenary_followDistanceMax 10

mercenary_followDistanceMin 3

 

mercenary_route_step 15

 

mercenary_tankMode 0

mercenary_tankModeTarget

 

mercenary_teleportAuto_hp 10

mercenary_teleportAuto_maxDmg

mercenary_teleportAuto_maxDmgInLock 0

mercenary_teleportAuto_deadly 1

mercenary_teleportAuto_unstuck 0

mercenary_teleportAuto_dropTarget 0

mercenary_teleportAuto_dropTargetKS 0

mercenary_teleportAuto_totalDmg 0

mercenary_teleportAuto_totalDmgInLock 0

 

######## Homunculus Support ########

 

homunculus_attackAuto 2

homunculus_attackAuto_party 1

homunculus_attackAuto_notInTown 1

homunculus_attackAuto_onlyWhenSafe 0

homunculus_attackDistance 1.5

homunculus_attackMaxDistance 2.5

homunculus_attackMaxRouteTime 4

homunculus_attackCanSnipe 0

homunculus_attackCheckLOS 0

homunculus_attackNoGiveup 0

homunculus_attackChangeTarget 1

 

homunculus_followDistanceMax 10

homunculus_followDistanceMin 3

 

homunculus_route_step 15

 

homunculus_tankMode 0

homunculus_tankModeTarget

 

homunculus_teleportAuto_hp 10

homunculus_teleportAuto_maxDmg 500

homunculus_teleportAuto_maxDmgInLock 0

homunculus_teleportAuto_deadly 1

homunculus_teleportAuto_unstuck 0

homunculus_teleportAuto_dropTarget 0

homunculus_teleportAuto_dropTargetKS 0

homunculus_teleportAuto_totalDmg 0

homunculus_teleportAuto_totalDmgInLock 0

 

# intimacyMax / Min sets a threshhold of when not to feed your homunculus

# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.

homunculus_intimacyMax 999

homunculus_intimacyMin 911

 

# How long should we wait between feeding? default: random between 10 and 60 seconds

homunculus_hungerTimeoutMax 60

homunculus_hungerTimeoutMin 10

 

# Turn on/off homunculus autofeeding

homunculus_autoFeed 1

# In Wich maps should we allow feeding? (leave empty for any map)

homunculus_autoFeedAllowedMaps

 

# Feed homunculus between MIN and MAX value (example: between 11 and 25)

homunculus_hungerMin 11

homunculus_hungerMax 24

 

######## Block options ########

# You can copy & paste any block multiple times. So if you want to

# configure two attack skills, just duplicate the attackSkillSlot block.

 

attackSkillSlot {

lvl 10

dist 1.5

maxCastTime 0

minCastTime 0

hp

sp > 10

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 0

timeout 0

disabled 0

monsters

notMonsters

maxAttempts 0

maxUses 0

target_whenStatusActive

target_whenStatusInactive

target_deltaHp

inInventory

isSelfSkill 0

equip_topHead

equip_midHead

equip_lowHead

equip_leftHand

equip_rightHand

equip_leftAccessory

equip_rightAccessory

equip_robe

equip_armor

equip_shoes

equip_arrow

manualAI 0

}

 

attackSkillSlot Fire Bolt {

lvl 10

sp > 10

dist 8

maxCastTime 0.1

minCastTime 0

sp > 10

stopWhenHit 1

inLockOnly 1

notInTown 1

monsters

maxUses

}

 

attackComboSlot {

afterSkill

waitBeforeUse

dist 1.5

isSelfSkill 1

target_deltaHp

}

 

doCommand {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

inCart

inMap

manualAI 0

}

 

 

useSelf_skill {

lvl 10

maxCastTime 0

minCastTime 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_skill_smartHeal 1

 

 

partySkill {

lvl 10

maxCastTime 0

minCastTime 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

manualAI 0

target

target_hp

target_isJob

target_isNotJob

target_whenStatusActive

target_whenStatusInactive

target_aggressives

target_monsters

target_timeout 0

target_deltaHp

target_dead 0

inInventory

isSelfSkill 0

}

 

 

autoSwitch_default_rightHand

autoSwitch_default_leftHand

autoSwitch_default_arrow

 

# NOTE: In the case of two handed weapons, or no Shield,

# duplicate the weapon name for 'rightHand'

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

 

autoSwitch {

rightHand

leftHand

arrow

distance

useWeapon

}

 

equipAuto {

topHead

midHead

lowHead

leftHand

rightHand

leftAccessory

rightAccessory

robe

armor

shoes

arrow

monsters

weight 0

whileSitting 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Awakening Potion {

whenStatusInactive Awakening Potion

inLockOnly 0

notWhileSitting 1

notInTown 1

timeout 1800

}

 

useSelf_item White Potion, Yellow Potion, Red Potion, Red Herb, Novice Potion, Meat {

hp < 50%

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Strawberry {

hp

sp < 10%

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

manualAI 0

}

 

######## Autostorage/autosell ########

 

buyAuto {

npc aldeba_in

standpoint

distance 5

price

minAmount 30

maxAmount 400

 

 

sellAuto 0

sellAuto_npc aldeba_in 94 56

sellAuto_standpoint

sellAuto_distance 5

 

storageAuto 1

storageAuto_npc einbroch 242 205

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_steps

storageAuto_password

storageAuto_keepOpen 0

storageAuto_useChatCommand

relogAfterStorage 1

minStorageZeny 50

 

npcTimeResponse

}

 

getAuto Strawberry {

minAmount 0

maxAmount 400

passive

}

 

getAuto Fly Wing {

minAmount 0

maxAmount 60

passive

}

 

getAuto Butterfly Wing {

minAmount 0

maxAmount 10

passive

}

 

 

######## Debugging options; only useful for developers ########

 

debug 0

debugPacket_unparsed 0

debugPacket_received 0

debugPacket_ro_sent 0

debugPacket_sent 0

debugPacket_exclude

debugPacket_include

debugPacket_include_dumpMethod

debugDomains

serverEncoding Western

 

 

cmdOnLogin c @autoloot

------------------------------------------------------------------------------------

 

------------------------------------------------------------------------------------

 

# In this file you can control which items to put in storage,

# to sell, or to leave in the inventory.

#

# Syntax:

# (item name) (minimum) (auto-store) (auto-sell) [put in cart] [get from cart]

# item name : Name of the item.

# miminum : The minimum amount of this item that you want to keep in inventory.

# autostore : Set to 1 to walk back to a Kapra NPC to put in storage.

# autosell : Set to 1 to sell item at a buy/sell NPC.

# put in cart : Set to 1 to automatically put this item in cart.

# get from cart : Set to 1 to automatically get this item from cart.

#

# The example below will sell all jellopies, store all knifes and puts

# all flowers in cart:

# Jellopy 0 0 1

# Knife 0 1 0

# Flower 0 0 0 1

#

# This example will get Red Potions from cart if you have less than 25

# of them in your inventory:

# Red Potion 25 0 0 0 1

#

# The item name isn't case sensitive. Only items found in this file will

# be stored or sold.

#

# If auto-store and auto-sell are 1, Kore will do storage first (unless

# storage is full) then sell.

#

# Kore will not sell or store equipped items. For example, if you're using

# a knife and you have a line to auto-sell all knives, kore will sell any

# extras it picks up, not the knife it's using.

#

# Don't forget to set the storageAuto, sellAuto and related configuration

# options in config.txt, or this file won't have any effect.

#

# An auto-sell list and auto-storage list is provided by default, modify it

# as you see fit.

 

 

# All items not mentioned in this file will be automatically stored in storage.

all 0 1 0

 

Fly Wing 10

Butterfly Wing 5

Awakening Potion 0 0 0

Yellow Potion 0 0 0

Novice Potion 0 0 0

Concentration Potion 0 0 0

Zumbie Card 0 0 0

Poporing Card 0 0 0

Familiar Card 0 0 0

Skeleton Card 0 0 0

Strawberry 20

 

Old Blue Box 0 0 0

Cruiser Card 0 0 0

Rough Oridecon 0 0 0

White Potion 0 0 0

Myst Case Card 0 0 0

Gift Box 0 0 0

 

------------------------------------------------------------------------------------

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Tentando ajudar xD

 

Kara seu items_control ta todo errado:

 

Fly Wing 10

Butterfly Wing 5

Awakening Potion 0 0 0

Yellow Potion 0 0 0

Novice Potion 0 0 0

Concentration Potion 0 0 0

Zumbie Card 0 0 0

Poporing Card 0 0 0

Familiar Card 0 0 0

Skeleton Card 0 0 0

Strawberry 20

 

Old Blue Box 0 0 0

Cruiser Card 0 0 0

Rough Oridecon 0 0 0

White Potion 0 0 0

Myst Case Card 0 0 0

Gift Box 0 0 0

 

Do jeito que esta configurado ele nao vai guardar nada na kafra nem pegar. Itens que serao guardados no armazem nao precisam ficar ake, pois sao itens d drop raro, entao ele vai guardar automaticamente.Deixe ele assim:

 

Fly Wing 60 1 0

Butterfly Wing 10 1 0

Strawberry 400 1 0

 

P.S.--> Vc deve colocar o getauto em valor igual ao seu items_control. Se vc quer pegar 400 morangos de uma vez, tem que estar 400 no getauto e 400 no items_control.

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Continua Sem Ir na kafra... :(

 

____________________________________________________________

CONFIG

 

# Please Read the Users Manual

# The Manual is located at

É necessário se cadastrar para acessar o conteúdo.

 

######## Login options and server-specific options ########

 

master

server 0

username xxxxx

password xxxxx

loginPinCode

char 1

sex

 

bindIp

# For an overview of all servertypes please go to the following URL:

#

É necessário se cadastrar para acessar o conteúdo.

serverType 8_4

 

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy

XKore 0

XKore_silent 1

XKore_bypassBotDetection 0

XKore_exeName ragexe.exe

 

# XKore 2 / Proxy configuration

XKore_listenIp 127.0.0.1

XKore_listenPort 6901

XKore_publicIp 127.0.0.1

 

# It is not advised to set secureAdminPassword if you're using Xkore 2

secureAdminPassword 1

adminPassword swaubauz

callSign

commandPrefix ;

 

pauseCharServer 0

pauseMapServer 0

ignoreInvalidLogin 0

secureLogin_requestCode

 

message_length_max 80

 

######## Main configuration ########

 

alias_heal sp 28

 

allowedMaps

allowedMaps_reaction 1

 

attackAuto 2

attackAuto_party 1

attackAuto_onlyWhenSafe 0

attackAuto_followTarget 1

attackAuto_inLockOnly 1

attackDistance 1

attackDistanceAuto 8

attackMaxDistance 8

attackMaxRouteDistance 100

attackMaxRouteTime 4

attackMinPlayerDistance 2

attackMinPortalDistance 4

attackUseWeapon 1

attackNoGiveup 0

attackCanSnipe 0

attackCheckLOS 0

attackLooters 0

attackChangeTarget 1

aggressiveAntiKS 0

 

autoMoveOnDeath 0

autoMoveOnDeath_x

autoMoveOnDeath_y

autoMoveOnDeath_map

 

attackEquip_topHead

attackEquip_midHead

attackEquip_lowHead

attackEquip_leftHand

attackEquip_rightHand

attackEquip_leftAccessory

attackEquip_rightAccessory

attackEquip_robe

attackEquip_armor

attackEquip_shoes

attackEquip_arrow

 

autoBreakTime {

startTime

stopTime

}

 

autoConfChange {

minTime

varTime

lvl

joblvl

}

 

autoMakeArrows 0

 

autoRestart 0

 

autoRestartMin 10800

autoRestartSeed 3600

 

autoRestartSleep 1

autoSleepMin 900

autoSleepSeed 900

 

autoResponse 0

 

autoSpell

 

avoidGM_near 0

avoidGM_near_inTown 0

avoidGM_talk 0

avoidGM_reconnect 1800

avoidGM_ignoreList

 

avoidList 1

avoidList_inLockOnly 0

avoidList_reconnect 1800

 

cachePlayerNames 1

cachePlayerNames_duration 900

cachePlayerNames_maxSize 100

 

clientSight 20

 

dcOnDeath 0

dcOnDualLogin 0

dcOnDisconnect 0

dcOnEmptyArrow 0

dcOnMaxReconnections 0

dcOnMute 0

dcOnPM 0

dcOnZeny 0

dcOnStorageFull 1

dcOnPlayer 0

 

follow 0

followTarget

followEmotion 1

followEmotion_distance 4

followFaceDirection 0

followDistanceMax 6

followDistanceMin 3

followLostStep 12

followSitAuto 0

followBot 0

 

itemsTakeAuto 2

itemsTakeAuto_party 0

itemsGatherAuto 2

itemsMaxWeight 88

itemsMaxWeight_sellOrStore 88

itemsMaxNum_sellOrStore 100

cartMaxWeight 7900

itemsTakeAuto_new 0

 

 

lockMap ein_fild04

lockMap_x

lockMap_y

lockMap_randX

lockMap_randY

 

route_escape_reachedNoPortal 1

route_escape_randomWalk 1

route_escape_shout

route_avoidWalls 1

route_randomWalk 1

route_randomWalk_inTown 0

route_randomWalk_maxRouteTime 75

route_maxWarpFee

route_maxNpcTries 5

route_teleport 0

route_teleport_minDistance 150

route_teleport_maxTries 8

route_teleport_notInMaps

route_step 15

 

runFromTarget 0

runFromTarget_dist 6

 

saveMap Einbroch

saveMap_warpToBuyOrSell 1

saveMap_warpChatCommand

 

shopAuto_open 0

shop_random 0

 

statsAddAuto 0

statsAddAuto_list

statsAddAuto_dontUseBonus 0

statsAdd_over_99 0

 

skillsAddAuto 0

skillsAddAuto_list

 

tankMode 0

tankModeTarget

 

teleportAuto_hp 10

teleportAuto_sp 0

teleportAuto_idle 0

teleportAuto_portal 0

teleportAuto_search 0

teleportAuto_minAggressives 0

teleportAuto_minAggressivesInLock 0

teleportAuto_onlyWhenSafe 0

teleportAuto_maxDmg 500

teleportAuto_maxDmgInLock 0

teleportAuto_deadly 1

teleportAuto_useSkill 3

teleportAuto_useChatCommand

teleportAuto_allPlayers 0

teleportAuto_atkCount 0

teleportAuto_atkMiss 10

teleportAuto_unstuck 0

teleportAuto_lostTarget 0

teleportAuto_dropTarget 0

teleportAuto_dropTargetKS 0

teleportAuto_attackedWhenSitting 0

teleportAuto_totalDmg 0

teleportAuto_totalDmgInLock 0

teleportAuto_equip_leftAccessory

teleportAuto_equip_rightAccessory

teleportAuto_lostHomunculus

teleportAuto_useItemForRespawn

 

dealAuto 1

dealAuto_names

partyAuto 1

partyAutoShare 0

guildAutoDeny 1

 

verbose 1

showDomain 0

squelchDomains

verboseDomains

beepDomains

beepDomains_notInTown

 

logChat 0

logPrivateChat 1

logPartyChat 1

logGuildChat 1

logSystemChat 1

logEmoticons

logConsole 0

logAppendUsername 1

 

chatTitleOversize 0

shopTitleOversize 0

 

sleepTime 10000

 

ignoreAll 0

itemHistory 0

autoTalkCont 1

noAutoSkill 0

portalRecord 2

missDamage 0

 

tankersList

 

repairAuto 0

repairAuto_list

 

removeActorWithDistance

 

######## Mercenary Support ########

 

mercenary_attackAuto 2

mercenary_attackAuto_party 1

mercenary_attackAuto_notInTown 1

mercenary_attackAuto_onlyWhenSafe 0

mercenary_attackDistance 1.5

mercenary_attackMaxDistance 2.5

mercenary_attackMaxRouteTime 4

mercenary_attackCanSnipe 0

mercenary_attackCheckLOS 0

mercenary_attackNoGiveup 0

mercenary_attackChangeTarget 1

 

mercenary_followDistanceMax 10

mercenary_followDistanceMin 3

 

mercenary_route_step 15

 

mercenary_tankMode 0

mercenary_tankModeTarget

 

mercenary_teleportAuto_hp 10

mercenary_teleportAuto_maxDmg

mercenary_teleportAuto_maxDmgInLock 0

mercenary_teleportAuto_deadly 1

mercenary_teleportAuto_unstuck 0

mercenary_teleportAuto_dropTarget 0

mercenary_teleportAuto_dropTargetKS 0

mercenary_teleportAuto_totalDmg 0

mercenary_teleportAuto_totalDmgInLock 0

 

######## Homunculus Support ########

 

homunculus_attackAuto 2

homunculus_attackAuto_party 1

homunculus_attackAuto_notInTown 1

homunculus_attackAuto_onlyWhenSafe 0

homunculus_attackDistance 1.5

homunculus_attackMaxDistance 2.5

homunculus_attackMaxRouteTime 4

homunculus_attackCanSnipe 0

homunculus_attackCheckLOS 0

homunculus_attackNoGiveup 0

homunculus_attackChangeTarget 1

 

homunculus_followDistanceMax 10

homunculus_followDistanceMin 3

 

homunculus_route_step 15

 

homunculus_tankMode 0

homunculus_tankModeTarget

 

homunculus_teleportAuto_hp 10

homunculus_teleportAuto_maxDmg 500

homunculus_teleportAuto_maxDmgInLock 0

homunculus_teleportAuto_deadly 1

homunculus_teleportAuto_unstuck 0

homunculus_teleportAuto_dropTarget 0

homunculus_teleportAuto_dropTargetKS 0

homunculus_teleportAuto_totalDmg 0

homunculus_teleportAuto_totalDmgInLock 0

 

# intimacyMax / Min sets a threshhold of when not to feed your homunculus

# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.

homunculus_intimacyMax 999

homunculus_intimacyMin 911

 

# How long should we wait between feeding? default: random between 10 and 60 seconds

homunculus_hungerTimeoutMax 60

homunculus_hungerTimeoutMin 10

 

# Turn on/off homunculus autofeeding

homunculus_autoFeed 1

# In Wich maps should we allow feeding? (leave empty for any map)

homunculus_autoFeedAllowedMaps

 

# Feed homunculus between MIN and MAX value (example: between 11 and 25)

homunculus_hungerMin 11

homunculus_hungerMax 24

 

######## Block options ########

# You can copy & paste any block multiple times. So if you want to

# configure two attack skills, just duplicate the attackSkillSlot block.

 

attackSkillSlot {

lvl 10

dist 1.5

maxCastTime 0

minCastTime 0

hp

sp > 10

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

previousDamage

stopWhenHit 0

inLockOnly 0

notInTown 0

timeout 0

disabled 0

monsters

notMonsters

maxAttempts 0

maxUses 0

target_whenStatusActive

target_whenStatusInactive

target_deltaHp

inInventory

isSelfSkill 0

equip_topHead

equip_midHead

equip_lowHead

equip_leftHand

equip_rightHand

equip_leftAccessory

equip_rightAccessory

equip_robe

equip_armor

equip_shoes

equip_arrow

manualAI 0

}

 

attackSkillSlot Fire Bolt {

lvl 10

sp > 10

dist 8

maxCastTime 0.1

minCastTime 0

sp > 10

stopWhenHit 1

inLockOnly 1

notInTown 1

monsters

maxUses

}

 

attackComboSlot {

afterSkill

waitBeforeUse

dist 1.5

isSelfSkill 1

target_deltaHp

}

 

doCommand {

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

inCart

inMap

manualAI 0

}

 

 

useSelf_skill {

lvl 10

maxCastTime 0

minCastTime 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_skill_smartHeal 1

 

 

partySkill {

lvl 10

maxCastTime 0

minCastTime 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

manualAI 0

target

target_hp

target_isJob

target_isNotJob

target_whenStatusActive

target_whenStatusInactive

target_aggressives

target_monsters

target_timeout 0

target_deltaHp

target_dead 0

inInventory

isSelfSkill 0

}

 

 

autoSwitch_default_rightHand

autoSwitch_default_leftHand

autoSwitch_default_arrow

 

# NOTE: In the case of two handed weapons, or no Shield,

# duplicate the weapon name for 'rightHand'

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

 

autoSwitch {

rightHand

leftHand

arrow

distance

useWeapon

}

 

equipAuto {

topHead

midHead

lowHead

leftHand

rightHand

leftAccessory

rightAccessory

robe

armor

shoes

arrow

monsters

weight 0

whileSitting 0

hp

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout 0

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Awakening Potion {

whenStatusInactive Awakening Potion

inLockOnly 0

notWhileSitting 1

notInTown 1

timeout 1800

}

 

useSelf_item White Potion, Yellow Potion, Red Potion, Red Herb, Novice Potion, Meat, level 5 heal {

hp < 50%

sp

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

manualAI 0

}

 

useSelf_item Strawberry {

hp

sp < 10%

homunculus_hp

homunculus_sp

homunculus_dead

onAction

whenStatusActive

whenStatusInactive

whenFollowing

spirit

aggressives

monsters

notMonsters

stopWhenHit 0

inLockOnly 0

notWhileSitting 0

notInTown 0

timeout

disabled 0

inInventory

manualAI 0

}

 

######## Autostorage/autosell ########

 

buyAuto {

npc aldeba_in

standpoint

distance 5

price

minAmount 30

maxAmount 400

 

 

sellAuto 0

sellAuto_npc aldeba_in 94 56

sellAuto_standpoint

sellAuto_distance 5

 

storageAuto 1

storageAuto_npc einbroch 242 205

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_steps

storageAuto_password

storageAuto_keepOpen 0

storageAuto_useChatCommand

relogAfterStorage 1

minStorageZeny 50

 

npcTimeResponse

}

 

getAuto Strawberry {

minAmount 399

maxAmount 400

passive

}

 

getAuto Fly Wing {

minAmount 0

maxAmount 50

passive

}

 

getAuto Butterfly Wing {

minAmount 0

maxAmount 10

passive

}

 

 

######## Debugging options; only useful for developers ########

 

debug 0

debugPacket_unparsed 0

debugPacket_received 0

debugPacket_ro_sent 0

debugPacket_sent 0

debugPacket_exclude

debugPacket_include

debugPacket_include_dumpMethod

debugDomains

serverEncoding Western

 

 

cmdOnLogin c @autoloot

____________________________________________________________

 

____________________________________________________________

ITEM CONTROL

 

# In this file you can control which items to put in storage,

# to sell, or to leave in the inventory.

#

# Syntax:

# (item name) (minimum) (auto-store) (auto-sell) [put in cart] [get from cart]

# item name : Name of the item.

# miminum : The minimum amount of this item that you want to keep in inventory.

# autostore : Set to 1 to walk back to a Kapra NPC to put in storage.

# autosell : Set to 1 to sell item at a buy/sell NPC.

# put in cart : Set to 1 to automatically put this item in cart.

# get from cart : Set to 1 to automatically get this item from cart.

#

# The example below will sell all jellopies, store all knifes and puts

# all flowers in cart:

# Jellopy 0 0 1

# Knife 0 1 0

# Flower 0 0 0 1

#

# This example will get Red Potions from cart if you have less than 25

# of them in your inventory:

# Red Potion 25 0 0 0 1

#

# The item name isn't case sensitive. Only items found in this file will

# be stored or sold.

#

# If auto-store and auto-sell are 1, Kore will do storage first (unless

# storage is full) then sell.

#

# Kore will not sell or store equipped items. For example, if you're using

# a knife and you have a line to auto-sell all knives, kore will sell any

# extras it picks up, not the knife it's using.

#

# Don't forget to set the storageAuto, sellAuto and related configuration

# options in config.txt, or this file won't have any effect.

#

# An auto-sell list and auto-storage list is provided by default, modify it

# as you see fit.

 

 

# All items not mentioned in this file will be automatically stored in storage.

all 0 1 0

 

Fly Wing 50 1 0

Butterfly Wing 10 1 0

Awakening Potion 0 0 0

Yellow Potion 0 0 0

Novice Potion 0 0 0

Concentration Potion 0 0 0

Zumbie Card 0 0 0

Poporing Card 0 0 0

Familiar Card 0 0 0

Skeleton Card 0 0 0

Strawberry 400 1 0

 

Old Blue Box 0 0 0

Cruiser Card 0 0 0

Rough Oridecon 0 0 0

White Potion 0 0 0

Myst Case Card 0 0 0

Gift Box 0 0 0

____________________________________________________________

 

____________________________________________________________

NPCS - TABLES

 

einbroch 242 205 Kafra Employee#ein2

____________________________________________________________

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  • 0

Tenta

 

Strawberry 400 0 0

Fly Wing 50 0 0

 

Por que esta colocando 1 depois da quantidade ? Voce afinal quer pega-los ou guarda-los ( seu bot vai pegar 400, caso ele fique pesado vai identificar auto armazenar novamente e guardar 400)... /gt

diminua o valor do minamount, 10 eh o suficiente, 50 no maximo

 

e afins

 

detalhe, voce tem os morangos no armazem ? o seu char aguenta os 400 morangos ?

 

Vale ressaltar... pelo AMOR DE DEUS, copie apenas a parte do config da qual voce precisa ajuda e NAO todo o config.

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  • 0

Tentando ajudar xD

 

Kara eu tava viajando xD...

Saka so, sua configuracao p usar a kafra ta errada:

 

storageAuto 1

storageAuto_npc einbroch 242 205

storageAuto_distance 5

storageAuto_npc_type 1

storageAuto_npc_steps c r1 n

relogAfterStorage 1

 

Dxa o items_control como eu t disse la no meu primeiro post, inclusive apando o dos itens como OBB, do jeito q vc os colocou la eles nao serao armazenados no armazem...

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