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tutorial Ajuda Com CreateObject


blanski
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Galera , Alguem Ae De Voceis teria como me Mandar a Base Para Mim criar Uma FS Com CreateObject

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#include <a_samp>

#include <streamer> // topo

#include <a_objects>

 

public OnFilterScriptInit()

{

print("\n--------------------------------------");

print(" Blank Filterscript by your name here");

print("--------------------------------------\n");

//Objetos

 

//fasendas

CreateObject(12922,-364.3999939,-1394.8000488,23.5000000,0.0000000,0.0000000,126.0000000); //object(sw_farment02) (2)

CreateObject(9241,-405.8999939,-1370.4000244,24.8999996,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (2)

CreateObject(12919,-584.2000122,-1443.4000244,10.6999998,0.0000000,356.0000000,138.0000000); //object(sw_tempbarn06) (2)

CreateObject(13367,-580.4000244,-1427.0000000,17.6000004,0.0000000,0.0000000,0.0000000); //object(sw_watertower01) (1)

CreateObject(14875,-570.7999878,-1437.4000244,11.3000002,0.0000000,0.0000000,0.0000000); //object(kylie_hay1) (1)

CreateObject(17063,-548.9000244,-1462.0999756,8.6000004,0.0000000,0.0000000,214.0000000); //object(cw2_weebarn1_01) (1)

CreateObject(17324,-390.0000000,-1492.6999512,24.5000000,0.0000000,0.0000000,109.9999695); //object(cw_combbarn) (2)

CreateObject(1452,-365.0000000,-1415.0999756,25.7999992,0.0000000,0.0000000,180.0000000); //object(dyn_outhouse) (1)

CreateObject(17050,-537.9000244,-1448.1999512,9.0000000,0.0000000,0.0000000,136.0000000); //object(cw_silo02) (1)

CreateObject(17049,-531.7000122,-1443.0000000,9.6999998,0.0000000,0.0000000,128.0000000); //object(cw_silo01) (1)

CreateObject(17049,-524.7000122,-1440.3000488,10.3000002,0.0000000,0.0000000,106.0000000); //object(cw_silo01) (2)

CreateObject(12911,-331.5000000,-1417.0000000,12.5000000,0.0000000,0.0000000,2.0000000); //object(sw_silo02) (2)

CreateObject(17008,-1117.5000000,-1655.6999512,81.5000000,0.0000000,0.0000000,178.0000000); //object(farmhouse01) (1)

CreateObject(9241,-986.5999756,-1685.9000244,76.1999969,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (3)

CreateObject(17324,-1050.8000488,-1619.0000000,75.4000015,0.0000000,0.0000000,0.0000000); //object(cw_combbarn) (3)

CreateObject(17058,-1031.1999512,-1619.6999512,75.4000015,0.0000000,0.0000000,269.9999695); //object(cw_tempbarn01) (1)

CreateObject(13367,-1120.8000488,-1685.4000244,85.9000015,0.0000000,0.0000000,0.0000000); //object(sw_watertower01) (2)

CreateObject(1458,-1081.8000488,-1608.5999756,75.6999969,0.0000000,0.0000000,0.0000000); //object(dyn_cart) (1)

CreateObject(1451,-992.0999756,-1608.1999512,76.1999969,0.0000000,0.0000000,90.0000000); //object(dyn_coup) (1)

CreateObject(16108,-998.2999878,-1624.0000000,79.8000031,0.0000000,0.0000000,2.0000000); //object(des_snakefarm_) (1)

CreateObject(3286,-988.5000000,-1606.4000244,80.0999985,0.0000000,0.0000000,0.0000000); //object(cxrf_watertwr) (1)

CreateObject(1457,-1020.2000122,-1612.9000244,77.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_outhouse_2) (1)

CreateObject(3403,-1006.4000244,-1640.6999512,77.6999969,0.0000000,0.0000000,346.0000000); //object(sw_logcover) (1)

CreateObject(3403,-1017.5000000,-1637.9000244,77.6999969,0.0000000,0.0000000,342.0000000); //object(sw_logcover) (2)

CreateObject(12911,-1077.9000244,-1687.5000000,73.9000015,0.0000000,0.0000000,102.0000000); //object(sw_silo02) (4)

CreateObject(16108,-513.5000000,-1500.1999512,14.1000004,0.0000000,0.0000000,0.0000000); //object(des_snakefarm_) (3)

CreateObject(16108,-540.0000000,-1502.0000000,12.1000004,0.0000000,0.0000000,182.0000000); //object(des_snakefarm_) (4)

CreateObject(17053,-491.5000000,-1466.3000488,12.6000004,0.0000000,352.0000000,354.0000000); //object(cw_bigbarn03) (1)

CreateObject(17123,-511.4531250,-1312.0234375,24.0078125,0.0000000,0.0000000,0.0000000); //object(cuntwland56bx) (1)

CreateObject(12922,-647.5999756,-1490.9000244,25.7999992,0.0000000,0.0000000,270.0000000); //object(sw_farment02) (3)

CreateObject(12922,-943.0000000,-1720.4000244,79.9000015,0.0000000,0.0000000,90.0000000); //object(sw_farment02) (4)

CreateObject(12922,-943.0000000,-1720.4000244,79.9000015,0.0000000,0.0000000,90.0000000); //object(sw_farment02) (4)

CreateObject(17324,-1079.9000244,-1274.5000000,128.1999969,0.0000000,0.0000000,216.0000000); //object(cw_combbarn) (1)

CreateObject(17324,-1106.5999756,-1272.5000000,128.1999969,0.0000000,0.0000000,138.0000000); //object(cw_combbarn) (4)

CreateObject(17324,-1200.8000488,-1209.5999756,128.1999969,0.0000000,0.0000000,89.9999695); //object(cw_combbarn) (5)

CreateObject(17324,-1200.6999512,-1193.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(cw_combbarn) (6)

CreateObject(12920,-1099.3000488,-1169.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(sw_tempbarn02) (1)

CreateObject(12920,-1116.9000244,-1170.0000000,128.1999969,0.0000000,0.0000000,270.0000000); //object(sw_tempbarn02) (2)

CreateObject(9241,-1141.8000488,-1171.0999756,129.6000061,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)

CreateObject(16442,-1044.4000244,-1080.5999756,130.1000061,0.0000000,0.0000000,0.0000000); //object(desn2_stripsigs1) (1)

CreateObject(16442,-1046.5000000,-1080.4000244,130.6000061,358.5614624,315.9825439,358.6103516); //object(desn2_stripsigs1) (2)

CreateObject(16442,-1045.3000488,-1093.0000000,130.1000061,0.0000000,0.0000000,106.0000000); //object(desn2_stripsigs1) (3)

CreateObject(16442,-1051.9000244,-1090.0999756,130.1000061,0.0000000,0.0000000,282.0000000); //object(desn2_stripsigs1) (4)

CreateObject(1483,-1027.1999512,-1161.0999756,130.1999969,0.0000000,0.0000000,180.0000000); //object(dyn_garrage2) (1)

CreateObject(3286,-1074.4000244,-1212.0000000,133.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_watertwr) (2)

CreateObject(3286,-1091.8000488,-1187.8000488,133.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_watertwr) (3)

CreateObject(13206,-1054.6999512,-1072.3000488,128.1999969,0.0000000,0.0000000,180.0000000); //object(cetruth_barn02) (1)

CreateObject(17039,-1168.8000488,-1135.8000488,128.1999969,0.0000000,0.0000000,183.9999847); //object(cuntw_weebarn1_) (1)

CreateObject(17039,-1078.6999512,-1247.9000244,128.1999969,0.0000000,0.0000000,92.0000000); //object(cuntw_weebarn1_) (3)

CreateObject(12911,-1020.0000000,-1244.5999756,127.6999969,0.0000000,0.0000000,6.0000000); //object(sw_silo02) (1)

CreateObject(12911,-1104.5000000,-1057.9000244,127.5000000,0.0000000,0.0000000,104.0000000); //object(sw_silo02) (3)

CreateObject(12911,-1021.2000122,-1061.8000488,127.6999969,0.0000000,0.0000000,107.9999695); //object(sw_silo02) (5)

CreateObject(3749,-1048.9000244,-1313.4000244,133.5000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (3)

CreateObject(12921,-1048.9000244,-1314.5000000,131.0000000,0.0000000,0.0000000,0.0000000); //object(sw_farment01) (1)

CreateObject(3403,-1027.8000488,-1140.1999512,131.3000031,0.0000000,0.0000000,0.0000000); //object(sw_logcover) (3)

CreateObject(3276,-1035.6999512,-1314.5000000,129.1999969,0.0000000,0.0000000,0.0000000); //object(cxreffencesld) (1)

CreateObject(3276,-1061.0999756,-1313.6999512,129.1000061,0.0000000,0.0000000,0.0000000); //object(cxreffencesld) (2)

//Coloca aquii os Objetoooss

return 0;

}

 

 

Mais La no Jogo Nã aparece nada , Teria Como Me Ajudar ?

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