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Pergunta
Asurinha 0
Entao, ja baixei uns 3-4 bot's e tds deram o mesmo problema, ja editei confg. e nada...
Estou rodando 3 bot's e configurei eles p reiniciar de 5 em 5 minutos pq esta com um problema chato, eles estao parando do nada no mapa que esta upando/loot, antes eu n configurava essa opção de reiniciar ate perceber esse problema, é um tempo random ele fica la no mapa matando e andando normalmente qnd é do nada ele para fica congelado e n mostra nenhum erro erro no kore, ele so faz exemplo :
Calculating random route to: Mt.Mjolnir (mjolnir_02): 211, 53 e para, eu clico p ele andar no mapinha do ctrl+m e ele fica parado ate qnd um bixo pssa por ele e ele n faz nada ate qnd ta sendo atacado.
Queria saber se algm tem cmo me ajudar, postarei minha confg. se caso tiver errado.
# Please Read the Users Manual
# The Manual is located at
######## Login options and server-specific options ########
master International - iRO: Classic
server 3
username
password
loginPinCode
char
# Poseidon Settings
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390
bindIp
# For an overview of all servertypes please go to the following URL:
#
serverType iRO_Classic
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 2
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName clragexe.exe
# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6900
XKore_publicIp 127.0.0.1
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword twedreap
callSign
commandPrefix ;
pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
######## Main configuration ########
alias_heal sp
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x 121
autoMoveOnDeath_y 97
autoMoveOnDeath_map izlude
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
#You need the breakTime plugin:
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 399
autoRestartMin 300
autoRestartSeed 300
autoRestartSleep 1
autoSleepMin 30
autoSleepSeed 30
autoResponse 0
autoSpell
avoidGM_near 1
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 1
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
dcOnServerShutDown 0
dcOnServerClose 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
followRandom 0
followRandomDistance 4
itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 86
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap moc_fild18
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap Geffen
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 30
sitAuto_hp_upper 80
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_follow 0
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall
statsAddAuto 0
statsAddAuto_list 30 agi, 30 str, 50 agi, 40 str, 20 dex, 15 vit
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list Double Attack 10, Improve Dodge 10
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 5
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 1
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
ignoreAll 1
itemHistory 1
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0
tankersList
repairAuto 0
repairAuto_list
status_mapProperty 0
status_mapType 0
removeActorWithDistance
######## Mercenary Support ########
mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1
mercenary_followDistanceMax 10
mercenary_followDistanceMin 3
mercenary_route_step 15
mercenary_tankMode 0
mercenary_tankModeTarget
mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
useSelf_skill {
lvl
hp
sp
stopWhenHit
inLockOnly
notWhileSitting
notInTown
disabled
manualAI
}
useSelf_skill_smartHeal 0
partySkill {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Red Potion, Novice Potion, Orange Potion, Apple, Meat, Monster's Feed, Yellow Herb, Orange {
hp <= 60%
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
}
useSelf_item Concentration Potion {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Concentration Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 1800
disabled 0
inInventory
manualAI 0
}
######## Autostorage/autosell ########
buyAuto {
npc geffen_in 77 167
npc_steps
standpoint
distance 5
price
minAmount 1
maxAmount 3
}
sellAuto 0
sellAuto_npc geffen_in 77 167
sellAuto_npc_steps
sellAuto_standpoint
sellAuto_distance 5
storageAuto 0
storageAuto_npc geffen 203 123
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c r0 n
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50
npcTimeResponse
getAuto Meat {
minAmount 5
maxAmount 100
passive
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
charBlockSize 108
serverEncoding Western
macro_orphans terminate
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