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==================================

FEITO POR DEX DO EATHENA

==================================

222 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ.spr (Não testado)

223 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX°Ë»´.spr

224 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¸¶¹ý»´.spr

225 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX±Ã¼ö.spr

226 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¼ºÁ÷ÀÚ.spr

227 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX»óÀÎ.spr

228 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXµµµÃ.spr

229 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX±â»´.spr

230 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX´Á¸®½ºÆ®.spr

231 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÀ§Àúµå.spr

232 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÁ¦Ã¶°ø.spr

233 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX´Ã¥Ã…Í.spr

234 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¾î¼¼½Å.spr

235 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÆäÄÚÆäÄÚ_±â»´.spr

236 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÅ©·´Â¼Â¼ÀÌ´õ.spr

237 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¸ùÅ©.spr

238 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¼¼ÀÌÁö.spr

239 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX·Î±×.spr

240 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¿¬±Ã¼ú»´

241 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¹Ùµå.spr

242 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¹«Èñ.spr

243 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX½ÅÆäÄÚÅ©·´Â¼Â¼ÀÌ´õ.spr

244 sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX°áÈÂ¥.spr

 

====================================

FEITO POR MIM (LOBOSOS)

====================================

208 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_¿¤¸®½º¸ðÀÚ.act

209 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_¸ÅÁ÷¾ÆÀÌÁî.act

210 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_ºÎ¿ë.act

211 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_¿¹»Û¸®º».act

212 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_¸¶¸®¿À³Ã¸ðÀÚ.act

213 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_ý´ÞÅõ±¸.act

214 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX_°¡ºÎÅ°°¡¸é.act

215 : no sprite errors, nothing displayed

216 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX.act

217 : instant crash

218 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 241 to 243, 245 to 255

219 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX°Ë»´\°Ë»´.act

220 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¸¶¹ý»´\¸¶¹ý»´.act

221 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX±Ã¼ö\±Ã¼ö.act <= collision with 222

222 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX±Ã¼ö\±Ã¼ö.act <= collision with 221

223 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX»óÀÎ\»óÀÎ.act

224 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXµµµÃ\µµµÃ.act

225 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX±â»´\±â»´.act

226 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX´Á¸®½ºÆ®\´Á¸®½ºÆ®.act <= collision with 227

227 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX´Á¸®½ºÆ®\´Á¸®½ºÆ®.act <= collision with 226

228 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÁ¦Ã¶°ø\Á¦Ã¶°ø.act

229 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX´Ã¥Ã…Í\´Ã¥Ã…Í.act

230 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¾î¼¼½Å\¾î¼¼½Å.act

231 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÆäÄÚÆäÄÚ_±â»´\ÆäÄÚÆäÄÚ_±â»´.act <= collision with 232

232 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXÆäÄÚÆäÄÚ_±â»´\ÆäÄÚÆäÄÚ_±â»´.act <= collision with 231

233 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¸ùÅ©\¸ùÅ©.act

234 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¼¼ÀÌÁö\¼¼ÀÌÁö.act

235 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX·Î±×\·Î±×.act

236 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¿¬±Ã¼ú»´\¿¬±Ã¼ú»´.act

237 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¹Ùµå\¹Ùµå.act

238 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX¹«Èñ\¹«Èñ.act

239 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX½ÅÆäÄÚÅ©·´Â¼Â¼ÀÌ´õ\½ÅÆäÄÚÅ©·´Â¼Â¼ÀÌ´õ.act

240 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX°áÈÂ¥\°áÈÂ¥.act <= collision with 244

241 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 242, 243, 245 to 255

242 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241, 243, 245 to 255

243 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241, 242, 245 to 255

244 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XX°áÈÂ¥\°áÈÂ¥.act <= collision with 240

245 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 246 to 255

246 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245, 247 to 255

247 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245, 246, 248 to 255

248 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 247, 249 to 255

249 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 248, 250 to 255

250 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 249, 241 to 255

251 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 250, 252 to 255

252 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 251, 253 to 255

253 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 252, 254, 255

254 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 253, 255

255 : sprite\¾´Â¼Â¼Â»´Â¸Â®\XX\XXú¸ÀÚ\ú¸ÀÚ.act <= collision with 218, 241 to 243, 245 to 254

 

(SE VOCE NAO ENTENDEU NADA!!!!!!!!!!!!!! POST QUE EU ESPLICO

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