Ir para conteúdo
Faça parte da equipe! (2024) ×
Conheça nossa Beta Zone! Novas áreas a caminho! ×
  • Quem está por aqui   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
  • 0

[PK] Config.LUA


Master Phox
 Compartilhar

Pergunta

Bem, tecnicamente eu acho que fiz alguma coisa, algum erro ou simplesmente desativei o PK, nenhum char mais no meu Otserver fica e eu não sei arrumar isso por mais simples que seja... +REP pra quem responder primeiro e mais direto...

abaixo está o meu config.LUA para vocês me mostrarem aonde errei...

 

-- Hell War 8.60 Server Config

 

-- Account manager

accountManager = yes

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 16

newPlayerSpawnPosY = 11

newPlayerSpawnPosZ = 0

newPlayerTownId = 1

newPlayerLevel = 100

newPlayerMagicLevel = 5

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 24 * 60 * 60

blackSkullLength = 24 * 60 * 60

dailyFragsToRedSkull = 1000000

weeklyFragsToRedSkull = 100000

monthlyFragsToRedSkull = 1500000

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 100

blackSkulledDeathMana = 100

useBlackSkull = false

useFragHandler = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 999

warningsToFinalBan = 999

warningsToDeletion = 999

banLength = 7 * 24 * 60 * 60

killsBanLength = 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

worldType = "pvp-enforced"

protectionLevel = 1

pvpTileIgnoreLevelAndVocationProtection = yes

pzLocked = 40 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 10

criticalHitMultiplier = 1

displayCriticalHitNotify = yes

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 20

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 1

deathLostPercent = 20

stairhopDelay = 1

pushCreatureDelay = 1

deathContainerId = 1987

gainExperienceColor = 215

***ManaSpentInPvPZone = true

squareColor = 0

allowFightback = yes

 

-- Connection config

worldId = 0

ip = "testgame.servegame.com"

bindOnlyConfiguredIp***ress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 5

retryTimeout = 2 * 1000

loginTimeout = 30 * 1000

maxPlayers = 50

motd = "Bem Vindo Ao Hell War!!!"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "Hell War 2.1"

loginMessage = "Bem vindo ao Hell War 2.1 Tenha bom jogo"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = yes

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "forgottenserver.s3db"

sqlKeepAlive = 1

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = yes

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 8

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

-- Highscores

highscoreDisplayPlayers = 10

updateHighscoresAfterMinutes = 1

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 1

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 100

timeBetweenExActions = 1000

hotkeyAimbotEnabled = true

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "hellwar"

mapAuthor = "nick"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

 

-- Startup

optimizeDatabaseAtStartup = true

removePremiumOnInit = false

confirmOutdatedVersion = false

 

-- Spells

formulaLevel = 5.0

formulaMagic = 1.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = True

emoteSpells = true

 

-- Outfits

allowChangeOutfit = yes

allowChangeColors = yes

allowChange***ons = yes

disableOutfitsForPrivilegedPlayers = false

***onsOnlyPremium = yes

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

bankSystem = true

displaySkillLevelOnAdvance = false

promptExceptionTracerErrorBox = true

separateViplistPerCharacter = false

maximumDoorLevel = 60

maxMessageBuffer = 6

 

-- Saving-related

-- useHouseDataStorage usage may be found at README.

saveGlobalStorage = yes

useHouseDataStorage = true

storePlayerDirection = true

 

-- Loot

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 0

monsterLootMessageType = 25

 

-- Ghost mode

ghostModeInvisibleEffect = true

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = true

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 0

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 100

rateExperienceFromPlayers = 50

rateSkill = 100

rateMagic = 80

rateLoot = 4

rateSpawn = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0

maxLevelThresholdForKilledPlayer = 1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 15

experienceShareRadiusY = 15

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = true

globalSaveHour = 1

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = true

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 30

 

-- Summons

maxPlayerSummons = 5

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Nick"

ownerEmail = "[email protected]"

url = "

É necessário se cadastrar para acessar o conteúdo.

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

Link para o comentário
Compartilhar em outros sites

6 respostass a esta questão

Posts Recomendados

  • 0

O problema que eu não mostra erro mais o normal de um server é sempre aparecer o PK apos ataca um player e o meu não mostra mais..., e como eu não achei mais nada relacionados as "Skulls" então eu acho que foi algo que eu mudei sem saber oque era no config.LUA, então como eu não achei oque foi postei logo o config para que seja identificado o problema mais rápido...

OBS: Não é certeza que não é um erro mais na hora de executar o Executer não mostra erro algum pois arrumei todos que tinha e não mostra nada relacionado as "Skulls"(PK)

Link para o comentário
Compartilhar em outros sites

Este tópico está impedido de receber novos posts.
 Compartilhar

×
×
  • Criar Novo...

Informação Importante

Nós fazemos uso de cookies no seu dispositivo para ajudar a tornar este site melhor. Você pode ajustar suas configurações de cookies , caso contrário, vamos supor que você está bem para continuar.