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- Added Edron Earth Elemental/Bog Raider Cave

- Added Sea Serpent Area

- Added Way To Laguna Islands

- Added Boat NPC to Cormaya

- Fixed Issue With The Fire/Poison/Energy Fields.

- RE-Fixed Svargrond Arena (Tested & Works 100%)

 

 

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- Fixed Real Tibia Boat System (with all the right npcs//outfits & names)

- Fixed Drefia (wyrms etc)

- Deleted All The Items In Darashia Houses (tracked houses - therefore the items came too)

- Fixed All Houses In Cormaya

- Fixed All Houses In Edron

- Fixed Issue With The Jail System

- Fixed Real Tibia NPC Chat System (private channel)

- Added 'Eremo' - the aol seller like real tibia. (you can only travel to him from Cormaya boat)

- Deleted 'Inferna' by Ates (needed the map space & it's not like rl tibia)

- Removed Orshabaal (hidden at north of edron)

- Updated Server From Mystic Spirit 0.2 to Mystic Spirit 0.2.1 ! (8.42 with allot more)

v0.7:

- Formorgar Mines

- RE-Checked ALL Houses For Bugs/Walls and as well missed ones.

- Fixed All Houses In Venore

- Fixed All Houses In Ankrahmun

- Fixed All Houses In Darashia

- Erased Unnecessary Water (2mb)

- Added Bog Raider Cave In Edron

- Fixed Meriana (spawns/npcs, you can travel to meriana from liberty bay)

- Removed The Svargronds teleports

- Fixed Payments/Premium Requirements With Boat Travel

- Tracked Goroma Underground

- Tracked Malada

- Fixed countless of other bugs in the console - no errors at all now.

v0.8:

- Pits of Inferno Quest - Works 100% (like rl tibia)

- Updated Shadowthorn and Southern/Eastern Venore Swamps to 8.xx style

- Updated Fibula to 8.xx style (mainly grass tufts)

- Updated Edron to 8.xx style

- Fixed Svargrond Arena

- Fixed Tombs Teleports (Shadow Tomb, Ancient Ruins Tomb, Tarpit Tomb, Stone Tomb, Mountain Tomb, Peninsula Tomb, Oasis Tomb)

- Fixed All reported NPCs

- Fixed Stairs for Drefia Wyrms

- Fixed the captains/traveler for/to Yalahar & Goroma.

- Fixed Spider Web at Crusander Helmet Quest (you must use a melee weapon in order cut it down)

- Fixed minor bug at Ferumbras Tower (the entrance was blocked)

- Fixed travel NPC from Svargrond to Sea Serpents and back (Captain Haba)

- Fixed Banuta teleports and Dark Cathedral

- Fixed the remaining bugs in Yalahar (Vengoth Castle and City of Beregar is still missing)

- Fixed missing snow mountain stair holes on Tyrsung

- Fixed travel NPC from Libert Bay to Calassa and back (Captain Max)

- Fixed way to tortoises (Laguna Islands) from Meriana (Sea Turtle in the north of Meriana)

- Fixed monster spawns on GS island (Malada)

- Fixed Light Shovel, Elvenhair Rope, Heavy Machete

- Fixed the level doors & quests

- Fixed Inquisition Quest (right seals, quest items and bug fixes)

- Fixed Details with the boat system, no premium = no boat traveling

- Fixed the level doors & quests

- Fixed Inquisition Quest (right seals, quest items and bug fixes)

- Fixed Details with the boat system, no premium = no boat traveling

- Fixed the raids to the right margin (not totally 100% yet)

- Fixed monster loots (updated the right loot and chance, about 45% of all monsters are done)

- Added Steamship Captain NPCs (Gurbasch and Brodrosch) and Flying Carpet Manager NPCs (Chemar, Iyad, Pino and Uzon)

- Added Travel NPC (Buddel) for Okolnir, Tyrsung, Barbarian Camp, Helheim and Svargrond

- Added Liberty Bays Spawns (Vandura Rotworm Cave)

- Added Travel NPCs for Folda, Senja and Vega near Carlin (Nordic Tibia Ferries)

- Added Drefia Grim Reaper Dungeons

- Added the right spawns in Svargrond

- Added Helheims spawn

- Added Wyvern spawn near Lizard Camp (Chor)

- Added Energy Elemental spawn in Ankrahmun mountains

- Added Wyrm spawn in Darashia

- Added the 2 missing Water Elementals on Bonebeast Island

 

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